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- /*
- *
- * Copyright 2016, Google Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- #if SWIFT_PACKAGE
- import CgRPC
- #endif
- import Foundation
- /// gRPC Server
- public class Server {
- /// Pointer to underlying C representation
- private var underlyingServer: UnsafeMutableRawPointer
- /// Completion queue used for server operations
- var completionQueue: CompletionQueue
- /// Active handlers
- private var handlers : NSMutableSet!
- /// Mutex for synchronizing access to handlers
- private var handlersMutex : Mutex = Mutex()
- /// Optional callback when server stops serving
- private var onCompletion: (() -> Void)!
- /// Initializes a Server
- ///
- /// - Parameter address: the address where the server will listen
- public init(address:String) {
- underlyingServer = cgrpc_server_create(address)
- completionQueue = CompletionQueue(underlyingCompletionQueue:cgrpc_server_get_completion_queue(underlyingServer))
- completionQueue.name = "Server " + address
- handlers = NSMutableSet()
- }
- /// Initializes a secure Server
- ///
- /// - Parameter address: the address where the server will listen
- /// - Parameter key: the private key for the server's certificates
- /// - Parameter certs: the server's certificates
- public init(address:String, key:String, certs:String) {
- underlyingServer = cgrpc_server_create_secure(address, key, certs)
- completionQueue = CompletionQueue(underlyingCompletionQueue:cgrpc_server_get_completion_queue(underlyingServer))
- completionQueue.name = "Server " + address
- handlers = NSMutableSet()
- }
- deinit {
- cgrpc_server_destroy(underlyingServer)
- }
- /// Run the server
- public func run(dispatchQueue: DispatchQueue = DispatchQueue.global(),
- handlerFunction: @escaping (Handler) -> Void) {
- cgrpc_server_start(underlyingServer);
- // run the server on a new background thread
- dispatchQueue.async {
- var running = true
- while(running) {
- do {
- let handler = Handler(underlyingServer:self.underlyingServer)
- try handler.requestCall(tag:101)
- // block while waiting for an incoming request
- let event = self.completionQueue.wait(timeout:600)
- if (event.type == .complete) {
- if event.tag == 101 {
- // run the handler and remove it when it finishes
- if event.success != 0 {
- // hold onto the handler while it runs
- self.handlersMutex.synchronize {
- self.handlers.add(handler)
- }
- // this will start the completion queue on a new thread
- handler.completionQueue.runToCompletion(callbackQueue:dispatchQueue) {
- dispatchQueue.async {
- self.handlersMutex.synchronize {
- // release the handler when it finishes
- self.handlers.remove(handler)
- }
- }
- }
- // call the handler function on the server thread
- handlerFunction(handler)
- }
- } else if event.tag == 0 {
- running = false // exit the loop
- }
- } else if (event.type == .queueTimeout) {
- // everything is fine
- } else if (event.type == .queueShutdown) {
- running = false
- }
- } catch (let callError) {
- print("server call error: \(callError)")
- running = false
- }
- }
- if let onCompletion = self.onCompletion {
- onCompletion()
- }
- }
- }
- public func stop() {
- cgrpc_server_stop(underlyingServer)
- }
- public func onCompletion(completion:@escaping (() -> Void)) -> Void {
- onCompletion = completion
- }
- }
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