spm-plugin.md 5.8 KB

Using the Swift Package Manager plugin

The Swift Package Manager introduced new plugin capabilities in Swift 5.6, enabling the extension of the build process with custom build tools. Learn how to use the GRPCSwiftPlugin plugin for the Swift Package Manager.

Overview

Warning: Due to limitations of binary executable discovery with Xcode we only recommend using the Swift Package Manager plugin in leaf packages. For more information, read the Defining the path to the protoc binary section of this article.

The plugin works by running the system installed protoc compiler with the protoc-gen-grpc-swift plugin for specified .proto files in your targets source folder. Furthermore, the plugin allows defining a configuration file which will be used to customize the invocation of protoc.

Installing the protoc compiler

First, you must ensure that you have the protoc compiler installed. There are multiple ways to do this. Some of the easiest are:

  1. If you are on macOS, installing it via brew install protoc
  2. Download the binary from Google's github repository.

Adding the proto files to your target

Next, you need to add the .proto files for which you want to generate your Swift types to your target's source directory. You should also commit these files to your git repository since the generated types are now generated on demand.

Note: imports on your .proto files will have to include the relative path from the target source to the .proto file you wish to import.

Adding the plugin to your manifest

After adding the .proto files you can now add the plugin to the target inside your Package.swift manifest. First, you need to add a dependency on grpc-swift. Afterwards, you can declare the usage of the plugin for your target. Here is an example snippet of a Package.swift manifest:

let package = Package(
  name: "YourPackage",
  products: [...],
  dependencies: [
    ...
    .package(url: "https://github.com/grpc/grpc-swift", from: "1.10.0"),
    ...
  ],
  targets: [
    ...
    .executableTarget(
        name: "YourTarget",
        plugins: [
            .plugin(name: "GRPCSwiftPlugin", package: "grpc-swift")
        ]
    ),
    ...
)

Configuring the plugin

Lastly, after you have added the .proto files and modified your Package.swift manifest, you can now configure the plugin to invoke the protoc compiler. This is done by adding a grpc-swift-config.json to the root of your target's source folder. An example configuration file looks like this:

{
    "invocations": [
        {
            "protoFiles": [
                "Path/To/Foo.proto",
            ],
            "visibility": "internal",
            "server": false
        },
        {
            "protoFiles": [
                "Bar.proto"
            ],
            "visibility": "public",
            "client": false,
            "keepMethodCasing": false
        }
    ]
}

Note: paths to your .proto files will have to include the relative path from the target source to the .proto file location.

In the above configuration, you declared two invocations to the protoc compiler. The first invocation is generating Swift types for the Foo.proto file with internal visibility. Notice the relative path to the .proto file. We have also specified the server option and set it to false: this means that server code won't be generated for this proto. The second invocation is generating Swift types for the Bar.proto file with the public visibility. Notice the client option: it's been set to false, so no client code will be generated for this proto. We have also set the keepMethodCasing option to false, which means that the casing of the autogenerated captions won't be kept.

Note: You can find more information about supported options in the protoc Swift plugin documentation. Be aware that server, client and keepMethodCasing are currently the only three options supported in the Swift Package Manager plugin.

Defining the path to the protoc binary

The plugin needs to be able to invoke the protoc binary to generate the Swift types. There are several ways to achieve this.

First, by default, the package manager looks into the $PATH to find binaries named protoc. This works immediately if you use swift build to build your package and protoc is installed in the $PATH (brew is adding it to your $PATH automatically). However, this doesn't work if you want to compile from Xcode since Xcode is not passed the $PATH.

If compiling from Xcode, you have three options to set the path of protoc that the plugin is going to use:

  • Set an environment variable PROTOC_PATH that gets picked up by the plugin. Here are two examples of how you can achieve this:

    # swift build
    env PROTOC_PATH=/opt/homebrew/bin/protoc swift build
    
    # To start Xcode (Xcode MUST NOT be running before invoking this)
    env PROTOC_PATH=/opt/homebrew/bin/protoc xed .
    
    # xcodebuild
    env PROTOC_PATH=/opt/homebrew/bin/protoc xcodebuild <Here goes your command>
    
  • Point the plugin to the concrete location of the protoc compiler is by changing the configuration file like this:

    {
    "protocPath": "/path/to/protoc",
    "invocations": [...]
    }
    

Warning: The configuration file option only solves the problem for leaf packages that are using the Swift package manager plugin since there you can point the package manager to the right binary. The environment variable does solve the problem for transitive packages as well; however, it requires your users to set the variable now. In general we advise against adopting the plugin as a non-leaf package!

  • You can start Xcode by running $ xed . from the command line from the directory your project is located - this should make $PATH visible to Xcode.