# Using the Swift Package Manager plugin The Swift Package Manager introduced new plugin capabilities in Swift 5.6, enabling the extension of the build process with custom build tools. Learn how to use the `GRPCSwiftPlugin` plugin for the Swift Package Manager. ## Overview > Warning: Due to limitations of binary executable discovery with Xcode we only recommend using the Swift Package Manager plugin in leaf packages. For more information, read the `Defining the path to the protoc binary` section of this article. The plugin works by running the system installed `protoc` compiler with the `protoc-gen-grpc-swift` plugin for specified `.proto` files in your targets source folder. Furthermore, the plugin allows defining a configuration file which will be used to customize the invocation of `protoc`. ### Installing the protoc compiler First, you must ensure that you have the `protoc` compiler installed. There are multiple ways to do this. Some of the easiest are: 1. If you are on macOS, installing it via `brew install protoc` 2. Download the binary from [Google's github repository](https://github.com/protocolbuffers/protobuf). ### Adding the proto files to your target Next, you need to add the `.proto` files for which you want to generate your Swift types to your target's source directory. You should also commit these files to your git repository since the generated types are now generated on demand. > Note: imports on your `.proto` files will have to include the relative path from the target source to the `.proto` file you wish to import. ### Adding the plugin to your manifest After adding the `.proto` files you can now add the plugin to the target inside your `Package.swift` manifest. First, you need to add a dependency on `grpc-swift`. Afterwards, you can declare the usage of the plugin for your target. Here is an example snippet of a `Package.swift` manifest: ```swift let package = Package( name: "YourPackage", products: [...], dependencies: [ ... .package(url: "https://github.com/grpc/grpc-swift", from: "1.10.0"), ... ], targets: [ ... .executableTarget( name: "YourTarget", plugins: [ .plugin(name: "GRPCSwiftPlugin", package: "grpc-swift") ] ), ... ) ``` ### Configuring the plugin Lastly, after you have added the `.proto` files and modified your `Package.swift` manifest, you can now configure the plugin to invoke the `protoc` compiler. This is done by adding a `grpc-swift-config.json` to the root of your target's source folder. An example configuration file looks like this: ```json { "invocations": [ { "protoFiles": [ "Path/To/Foo.proto", ], "visibility": "internal", "server": false }, { "protoFiles": [ "Bar.proto" ], "visibility": "public", "client": false, "keepMethodCasing": false } ] } ``` > Note: paths to your `.proto` files will have to include the relative path from the target source to the `.proto` file location. In the above configuration, you declared two invocations to the `protoc` compiler. The first invocation is generating Swift types for the `Foo.proto` file with `internal` visibility. Notice the relative path to the `.proto` file. We have also specified the `server` option and set it to false: this means that server code won't be generated for this proto. The second invocation is generating Swift types for the `Bar.proto` file with the `public` visibility. Notice the `client` option: it's been set to false, so no client code will be generated for this proto. We have also set the `keepMethodCasing` option to false, which means that the casing of the autogenerated captions won't be kept. > Note: You can find more information about supported options in the protoc Swift plugin documentation. Be aware that `server`, `client` and `keepMethodCasing` are currently the only three options supported in the Swift Package Manager plugin. ### Defining the path to the protoc binary The plugin needs to be able to invoke the `protoc` binary to generate the Swift types. There are several ways to achieve this. First, by default, the package manager looks into the `$PATH` to find binaries named `protoc`. This works immediately if you use `swift build` to build your package and `protoc` is installed in the `$PATH` (`brew` is adding it to your `$PATH` automatically). However, this doesn't work if you want to compile from Xcode since Xcode is not passed the `$PATH`. If compiling from Xcode, you have **three options** to set the path of `protoc` that the plugin is going to use: * Set an environment variable `PROTOC_PATH` that gets picked up by the plugin. Here are two examples of how you can achieve this: ```shell # swift build env PROTOC_PATH=/opt/homebrew/bin/protoc swift build # To start Xcode (Xcode MUST NOT be running before invoking this) env PROTOC_PATH=/opt/homebrew/bin/protoc xed . # xcodebuild env PROTOC_PATH=/opt/homebrew/bin/protoc xcodebuild ``` * Point the plugin to the concrete location of the `protoc` compiler is by changing the configuration file like this: ```json { "protocPath": "/path/to/protoc", "invocations": [...] } ``` > Warning: The configuration file option only solves the problem for leaf packages that are using the Swift package manager plugin since there you can point the package manager to the right binary. The environment variable does solve the problem for transitive packages as well; however, it requires your users to set the variable now. In general we advise against adopting the plugin as a non-leaf package! * You can start Xcode by running `$ xed .` from the command line from the directory your project is located - this should make `$PATH` visible to Xcode.