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- /*
- * Copyright 2024, gRPC Authors All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- public import GRPCCore
- private import Synchronization
- extension InProcessTransport {
- /// An in-process implementation of a `ClientTransport`.
- ///
- /// This is useful when you're interested in testing your application without any actual networking layers
- /// involved, as the client and server will communicate directly with each other via in-process streams.
- ///
- /// To use this client, you'll have to provide a `ServerTransport` upon creation, as well
- /// as a `ServiceConfig`.
- ///
- /// Once you have a client, you must keep a long-running task executing ``connect()``, which
- /// will return only once all streams have been finished and ``beginGracefulShutdown()`` has been called on this client; or
- /// when the containing task is cancelled.
- ///
- /// To execute requests using this client, use ``withStream(descriptor:options:_:)``. If this function is
- /// called before ``connect()`` is called, then any streams will remain pending and the call will
- /// block until ``connect()`` is called or the task is cancelled.
- ///
- /// - SeeAlso: `ClientTransport`
- public final class Client: ClientTransport {
- public typealias Bytes = [UInt8]
- private enum State: Sendable {
- struct UnconnectedState {
- var serverTransport: InProcessTransport.Server
- var pendingStreams: [AsyncStream<Void>.Continuation]
- init(serverTransport: InProcessTransport.Server) {
- self.serverTransport = serverTransport
- self.pendingStreams = []
- }
- }
- struct ConnectedState {
- var serverTransport: InProcessTransport.Server
- var nextStreamID: Int
- var openStreams:
- [Int: (
- RPCStream<Inbound, Outbound>,
- RPCStream<
- RPCAsyncSequence<RPCRequestPart<Bytes>, any Error>,
- RPCWriter<RPCResponsePart<Bytes>>.Closable
- >
- )]
- var signalEndContinuation: AsyncStream<Void>.Continuation
- init(
- fromUnconnected state: UnconnectedState,
- signalEndContinuation: AsyncStream<Void>.Continuation
- ) {
- self.serverTransport = state.serverTransport
- self.nextStreamID = 0
- self.openStreams = [:]
- self.signalEndContinuation = signalEndContinuation
- }
- }
- struct ClosedState {
- var openStreams:
- [Int: (
- RPCStream<Inbound, Outbound>,
- RPCStream<
- RPCAsyncSequence<RPCRequestPart<Bytes>, any Error>,
- RPCWriter<RPCResponsePart<Bytes>>.Closable
- >
- )]
- var signalEndContinuation: AsyncStream<Void>.Continuation?
- init() {
- self.openStreams = [:]
- self.signalEndContinuation = nil
- }
- init(fromConnected state: ConnectedState) {
- self.openStreams = state.openStreams
- self.signalEndContinuation = state.signalEndContinuation
- }
- }
- case unconnected(UnconnectedState)
- case connected(ConnectedState)
- case closed(ClosedState)
- }
- public let retryThrottle: RetryThrottle?
- private let methodConfig: MethodConfigs
- private let state: Mutex<State>
- private let peer: String
- /// Creates a new in-process client transport.
- ///
- /// - Parameters:
- /// - server: The in-process server transport to connect to.
- /// - serviceConfig: Service configuration.
- /// - peer: The system's PID for the running client and server.
- package init(
- server: InProcessTransport.Server,
- serviceConfig: ServiceConfig = ServiceConfig(),
- peer: String
- ) {
- self.retryThrottle = serviceConfig.retryThrottling.map { RetryThrottle(policy: $0) }
- self.methodConfig = MethodConfigs(serviceConfig: serviceConfig)
- self.state = Mutex(.unconnected(.init(serverTransport: server)))
- self.peer = peer
- }
- /// Establish and maintain a connection to the remote destination.
- ///
- /// Maintains a long-lived connection, or set of connections, to a remote destination.
- /// Connections may be added or removed over time as required by the implementation and the
- /// demand for streams by the client.
- ///
- /// Implementations of this function will typically create a long-lived task group which
- /// maintains connections. The function exits when all open streams have been closed and new connections
- /// are no longer required by the caller who signals this by calling ``beginGracefulShutdown()``, or by cancelling the
- /// task this function runs in.
- public func connect() async throws {
- let (stream, continuation) = AsyncStream<Void>.makeStream()
- try self.state.withLock { state in
- switch state {
- case .unconnected(let unconnectedState):
- state = .connected(
- .init(
- fromUnconnected: unconnectedState,
- signalEndContinuation: continuation
- )
- )
- for pendingStream in unconnectedState.pendingStreams {
- pendingStream.finish()
- }
- case .connected:
- throw RPCError(
- code: .failedPrecondition,
- message: "Already connected to server."
- )
- case .closed:
- throw RPCError(
- code: .failedPrecondition,
- message: "Can't connect to server, transport is closed."
- )
- }
- }
- for await _ in stream {
- // This for-await loop will exit (and thus `connect()` will return)
- // only when the task is cancelled, or when the stream's continuation is
- // finished - whichever happens first.
- // The continuation will be finished when `close()` is called and there
- // are no more open streams.
- }
- // If at this point there are any open streams, it's because Cancellation
- // occurred and all open streams must now be closed.
- let openStreams = self.state.withLock { state in
- switch state {
- case .unconnected:
- // We have transitioned to connected, and we can't transition back.
- fatalError("Invalid state")
- case .connected(let connectedState):
- state = .closed(.init())
- return connectedState.openStreams.values
- case .closed(let closedState):
- return closedState.openStreams.values
- }
- }
- for (clientStream, serverStream) in openStreams {
- await clientStream.outbound.finish(throwing: CancellationError())
- await serverStream.outbound.finish(throwing: CancellationError())
- }
- }
- /// Signal to the transport that no new streams may be created.
- ///
- /// Existing streams may run to completion naturally but calling ``withStream(descriptor:options:_:)``
- /// will result in an `RPCError` with code `RPCError/Code/failedPrecondition` being thrown.
- ///
- /// If you want to forcefully cancel all active streams then cancel the task running ``connect()``.
- public func beginGracefulShutdown() {
- let maybeContinuation: AsyncStream<Void>.Continuation? = self.state.withLock { state in
- switch state {
- case .unconnected:
- state = .closed(.init())
- return nil
- case .connected(let connectedState):
- if connectedState.openStreams.count == 0 {
- state = .closed(.init())
- return connectedState.signalEndContinuation
- } else {
- state = .closed(.init(fromConnected: connectedState))
- return nil
- }
- case .closed:
- return nil
- }
- }
- maybeContinuation?.finish()
- }
- /// Opens a stream using the transport, and uses it as input into a user-provided closure.
- ///
- /// - Important: The opened stream is closed after the closure is finished.
- ///
- /// This transport implementation throws `RPCError/Code/failedPrecondition` if the transport
- /// is closing or has been closed.
- ///
- /// This implementation will queue any streams (and thus block this call) if this function is called before
- /// ``connect()``, until a connection is established - at which point all streams will be
- /// created.
- ///
- /// - Parameters:
- /// - descriptor: A description of the method to open a stream for.
- /// - options: Options specific to the stream.
- /// - closure: A closure that takes the opened stream and the client context as its parameters.
- /// - Returns: Whatever value was returned from `closure`.
- public func withStream<T>(
- descriptor: MethodDescriptor,
- options: CallOptions,
- _ closure: (RPCStream<Inbound, Outbound>, ClientContext) async throws -> T
- ) async throws -> T {
- let request = GRPCAsyncThrowingStream.makeStream(of: RPCRequestPart<Bytes>.self)
- let response = GRPCAsyncThrowingStream.makeStream(of: RPCResponsePart<Bytes>.self)
- let clientStream = RPCStream(
- descriptor: descriptor,
- inbound: RPCAsyncSequence(wrapping: response.stream),
- outbound: RPCWriter.Closable(wrapping: request.continuation)
- )
- let serverStream = RPCStream(
- descriptor: descriptor,
- inbound: RPCAsyncSequence(wrapping: request.stream),
- outbound: RPCWriter.Closable(wrapping: response.continuation)
- )
- let waitForConnectionStream: AsyncStream<Void>? = self.state.withLock { state in
- if case .unconnected(var unconnectedState) = state {
- let (stream, continuation) = AsyncStream<Void>.makeStream()
- unconnectedState.pendingStreams.append(continuation)
- state = .unconnected(unconnectedState)
- return stream
- }
- return nil
- }
- if let waitForConnectionStream {
- for await _ in waitForConnectionStream {
- // This loop will exit either when the task is cancelled or when the
- // client connects and this stream can be opened.
- }
- try Task.checkCancellation()
- }
- let acceptStream: Result<Int, RPCError> = self.state.withLock { state in
- switch state {
- case .unconnected:
- // The state cannot be unconnected because if it was, then the above
- // for-await loop on `pendingStream` would have not returned.
- // The only other option is for the task to have been cancelled,
- // and that's why we check for cancellation right after the loop.
- fatalError("Invalid state.")
- case .connected(var connectedState):
- let streamID = connectedState.nextStreamID
- do {
- try connectedState.serverTransport.acceptStream(serverStream)
- connectedState.openStreams[streamID] = (clientStream, serverStream)
- connectedState.nextStreamID += 1
- state = .connected(connectedState)
- return .success(streamID)
- } catch let acceptStreamError as RPCError {
- return .failure(acceptStreamError)
- } catch {
- return .failure(RPCError(code: .unknown, message: "Unknown error: \(error)."))
- }
- case .closed:
- let error = RPCError(
- code: .failedPrecondition,
- message: "The client transport is closed."
- )
- return .failure(error)
- }
- }
- let clientContext = ClientContext(
- descriptor: descriptor,
- remotePeer: self.peer,
- localPeer: self.peer
- )
- switch acceptStream {
- case .success(let streamID):
- let streamHandlingResult: Result<T, any Error>
- do {
- let result = try await closure(clientStream, clientContext)
- streamHandlingResult = .success(result)
- } catch {
- streamHandlingResult = .failure(error)
- }
- await clientStream.outbound.finish()
- self.removeStream(id: streamID)
- return try streamHandlingResult.get()
- case .failure(let error):
- await serverStream.outbound.finish(throwing: error)
- await clientStream.outbound.finish(throwing: error)
- throw error
- }
- }
- private func removeStream(id streamID: Int) {
- let maybeEndContinuation = self.state.withLock { state in
- switch state {
- case .unconnected:
- // The state cannot be unconnected at this point, because if we made
- // it this far, it's because the transport was connected.
- // Once connected, it's impossible to transition back to unconnected,
- // so this is an invalid state.
- fatalError("Invalid state")
- case .connected(var connectedState):
- connectedState.openStreams.removeValue(forKey: streamID)
- state = .connected(connectedState)
- case .closed(var closedState):
- closedState.openStreams.removeValue(forKey: streamID)
- state = .closed(closedState)
- if closedState.openStreams.isEmpty {
- // This was the last open stream: signal the closure of the client.
- return closedState.signalEndContinuation
- }
- }
- return nil
- }
- maybeEndContinuation?.finish()
- }
- /// Returns the execution configuration for a given method.
- ///
- /// - Parameter descriptor: The method to lookup configuration for.
- /// - Returns: Execution configuration for the method, if it exists.
- public func config(
- forMethod descriptor: MethodDescriptor
- ) -> MethodConfig? {
- self.methodConfig[descriptor]
- }
- }
- }
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