Server.swift 4.6 KB

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  1. /*
  2. * Copyright 2016, gRPC Authors All rights reserved.
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #if SWIFT_PACKAGE
  17. import CgRPC
  18. import Dispatch
  19. #endif
  20. import Foundation
  21. /// gRPC Server
  22. public class Server {
  23. static let handlerCallTag = 101
  24. // These are sent by the CgRPC shim.
  25. static let stopTag = 0
  26. static let destroyTag = 1000
  27. /// Pointer to underlying C representation
  28. private let underlyingServer: UnsafeMutableRawPointer
  29. /// Completion queue used for server operations
  30. let completionQueue: CompletionQueue
  31. /// Optional callback when server stops serving
  32. public var onCompletion: (() -> Void)?
  33. /// Initializes a Server
  34. ///
  35. /// - Parameter address: the address where the server will listen
  36. public init(address: String) {
  37. underlyingServer = cgrpc_server_create(address)
  38. completionQueue = CompletionQueue(
  39. underlyingCompletionQueue: cgrpc_server_get_completion_queue(underlyingServer), name: "Server " + address)
  40. }
  41. /// Initializes a secure Server
  42. ///
  43. /// - Parameter address: the address where the server will listen
  44. /// - Parameter key: the private key for the server's certificates
  45. /// - Parameter certs: the server's certificates
  46. /// - Parameter rootCerts: used to validate client certificates; will enable enforcing valid client certificates when provided
  47. public init(address: String, key: String, certs: String, rootCerts: String? = nil) {
  48. underlyingServer = cgrpc_server_create_secure(address, key, certs, rootCerts, rootCerts == nil ? 0 : 1)
  49. completionQueue = CompletionQueue(
  50. underlyingCompletionQueue: cgrpc_server_get_completion_queue(underlyingServer), name: "Server " + address)
  51. }
  52. deinit {
  53. cgrpc_server_destroy(underlyingServer)
  54. completionQueue.shutdown()
  55. }
  56. /// Run the server.
  57. ///
  58. /// - Parameter handlerFunction: will be called to handle an incoming request. Dispatched on a new thread, so can be blocking.
  59. public func run(handlerFunction: @escaping (Handler) -> Void) {
  60. cgrpc_server_start(underlyingServer)
  61. // run the server on a new background thread
  62. let spinloopThreadQueue = DispatchQueue(label: "SwiftGRPC.CompletionQueue.runToCompletion.spinloopThread")
  63. spinloopThreadQueue.async {
  64. spinloop: while true {
  65. do {
  66. let handler = Handler(underlyingServer: self.underlyingServer)
  67. try handler.requestCall(tag: Server.handlerCallTag)
  68. // block while waiting for an incoming request
  69. let event = self.completionQueue.wait(timeout: 600)
  70. if event.type == .complete {
  71. if event.tag == Server.handlerCallTag {
  72. // run the handler and remove it when it finishes
  73. if event.success != 0 {
  74. // hold onto the handler while it runs
  75. var strongHandlerReference: Handler?
  76. strongHandlerReference = handler
  77. // To prevent the "Variable 'strongHandlerReference' was written to, but never read" warning.
  78. _ = strongHandlerReference
  79. // this will start the completion queue on a new thread
  80. handler.completionQueue.runToCompletion {
  81. // release the handler when it finishes
  82. strongHandlerReference = nil
  83. }
  84. // Dispatch the handler function on a separate thread.
  85. let handlerDispatchThreadQueue = DispatchQueue(label: "SwiftGRPC.Server.run.dispatchHandlerThread")
  86. handlerDispatchThreadQueue.async {
  87. handlerFunction(handler)
  88. }
  89. }
  90. } else if event.tag == Server.stopTag || event.tag == Server.destroyTag {
  91. break spinloop
  92. }
  93. } else if event.type == .queueTimeout {
  94. // everything is fine
  95. continue
  96. } else if event.type == .queueShutdown {
  97. break spinloop
  98. }
  99. } catch {
  100. print("server call error: \(error)")
  101. break spinloop
  102. }
  103. }
  104. self.onCompletion?()
  105. }
  106. }
  107. public func stop() {
  108. cgrpc_server_stop(underlyingServer)
  109. }
  110. }