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- /*
- * Copyright 2019, gRPC Authors All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- import Foundation
- import NIO
- import NIOHTTP2
- import NIOSSL
- import NIOTLS
- import Logging
- /// Underlying channel and HTTP/2 stream multiplexer.
- ///
- /// Different service clients implementing `GRPCClient` may share an instance of this class.
- ///
- /// The connection is initially setup with a handler to verify that TLS was established
- /// successfully (assuming TLS is being used).
- ///
- /// ┌──────────────────────────┐
- /// │ DelegatingErrorHandler │
- /// └──────────▲───────────────┘
- /// HTTP2Frame│
- /// ┌──────────┴───────────────┐
- /// │ SettingsObservingHandler │
- /// └──────────▲───────────────┘
- /// HTTP2Frame│
- /// │ ⠇ ⠇ ⠇ ⠇
- /// │ ┌┴─▼┐ ┌┴─▼┐
- /// │ │ | │ | HTTP/2 streams
- /// │ └▲─┬┘ └▲─┬┘
- /// │ │ │ │ │ HTTP2Frame
- /// ┌─┴────── ─────────┴─▼───┴─▼┐
- /// │ HTTP2StreamMultiplexer |
- /// └─▲───────────────────────┬─┘
- /// HTTP2Frame│ │HTTP2Frame
- /// ┌─┴───────────────────────▼─┐
- /// │ NIOHTTP2Handler │
- /// └─▲───────────────────────┬─┘
- /// ByteBuffer│ │ByteBuffer
- /// ┌─┴───────────────────────▼─┐
- /// │ TLSVerificationHandler │
- /// └─▲───────────────────────┬─┘
- /// ByteBuffer│ │ByteBuffer
- /// ┌─┴───────────────────────▼─┐
- /// │ NIOSSLHandler │
- /// └─▲───────────────────────┬─┘
- /// ByteBuffer│ │ByteBuffer
- /// │ ▼
- ///
- /// The `TLSVerificationHandler` observes the outcome of the SSL handshake and determines
- /// whether a `ClientConnection` should be returned to the user. In either eventuality, the
- /// handler removes itself from the pipeline once TLS has been verified. There is also a handler
- /// after the multiplexer for observing the initial settings frame, after which it determines that
- /// the connection state is `.ready` and removes itself from the channel. Finally there is a
- /// delegated error handler which uses the error delegate associated with this connection
- /// (see `DelegatingErrorHandler`).
- ///
- /// See `BaseClientCall` for a description of the pipelines assoicated with each HTTP/2 stream.
- public class ClientConnection {
- internal let logger: Logger
- /// The UUID of this connection, used for logging.
- internal let uuid: UUID
- /// The channel which will handle gRPC calls.
- internal var channel: EventLoopFuture<Channel> {
- willSet {
- self.willSetChannel(to: newValue)
- }
- didSet {
- self.didSetChannel(to: self.channel)
- }
- }
- /// HTTP multiplexer from the `channel` handling gRPC calls.
- internal var multiplexer: EventLoopFuture<HTTP2StreamMultiplexer>
- /// The configuration for this client.
- internal let configuration: Configuration
- /// A monitor for the connectivity state.
- public let connectivity: ConnectivityStateMonitor
- /// Creates a new connection from the given configuration.
- public init(configuration: Configuration) {
- self.configuration = configuration
- self.connectivity = ConnectivityStateMonitor(delegate: configuration.connectivityStateDelegate)
- self.uuid = UUID()
- var logger = Logger(subsystem: .clientChannel)
- logger[metadataKey: MetadataKey.connectionID] = "\(self.uuid)"
- self.logger = logger
- // We need to initialize `multiplexer` before we can call `willSetChannel` (which will then
- // assign `multiplexer` to one from the created `Channel`s pipeline).
- let eventLoop = configuration.eventLoopGroup.next()
- let unavailable = GRPCStatus(code: .unavailable, message: nil)
- self.multiplexer = eventLoop.makeFailedFuture(unavailable)
- self.channel = ClientConnection.makeChannel(
- configuration: self.configuration,
- eventLoop: self.configuration.eventLoopGroup.next(),
- connectivity: self.connectivity,
- backoffIterator: self.configuration.connectionBackoff?.makeIterator(),
- logger: self.logger
- )
- // `willSet` and `didSet` are called on initialization, so call them explicitly now.
- self.willSetChannel(to: channel)
- self.didSetChannel(to: channel)
- }
- // This is only internal to expose it for testing.
- /// Create a `ClientConnection` for testing using the given `EmbeddedChannel`.
- ///
- /// - Parameter channel: The embedded channel to create this connection on.
- /// - Parameter configuration: How this connection should be configured. The `eventLoopGroup`
- /// on the configuration will _not_ be used by the call. As such the `eventLoop` of
- /// the given `channel` may be used in the configuration to avoid managing an additional
- /// event loop group.
- ///
- /// - Important:
- /// The connectivity state will not be updated using this connection and should not be
- /// relied on.
- ///
- /// - Precondition:
- /// The provided connection target in the `configuration` _must_ be a `SocketAddress`.
- internal init(channel: EmbeddedChannel, configuration: Configuration) {
- // We need a .socketAddress to connect to.
- let socketAddress: SocketAddress
- switch configuration.target {
- case .socketAddress(let address):
- socketAddress = address
- default:
- preconditionFailure("target must be SocketAddress when using EmbeddedChannel")
- }
- self.uuid = UUID()
- var logger = Logger(subsystem: .clientChannel)
- logger[metadataKey: MetadataKey.connectionID] = "\(self.uuid)"
- self.logger = logger
- self.configuration = configuration
- self.connectivity = ConnectivityStateMonitor(delegate: configuration.connectivityStateDelegate)
- // Configure the channel with the correct handlers and connect to our target.
- let configuredChannel = ClientConnection.initializeChannel(
- channel,
- tls: configuration.tls?.configuration,
- serverHostname: configuration.tls?.hostnameOverride ?? configuration.target.host,
- connectivityMonitor: self.connectivity,
- errorDelegate: configuration.errorDelegate
- ).flatMap {
- channel.connect(to: socketAddress)
- }.map { _ in
- return channel as Channel
- }
- self.multiplexer = configuredChannel.flatMap {
- $0.pipeline.handler(type: HTTP2StreamMultiplexer.self)
- }
- self.channel = configuredChannel
- }
- /// The `EventLoop` this connection is using.
- public var eventLoop: EventLoop {
- return self.channel.eventLoop
- }
- /// Closes the connection to the server.
- public func close() -> EventLoopFuture<Void> {
- if self.connectivity.state == .shutdown {
- // We're already shutdown or in the process of shutting down.
- return channel.flatMap { $0.closeFuture }
- } else {
- self.logger.info("shutting down channel")
- self.connectivity.initiateUserShutdown()
- return channel.flatMap { $0.close() }
- }
- }
- }
- // MARK: - Channel creation
- extension ClientConnection {
- /// Register a callback on the close future of the given `channel` to replace the channel (if
- /// possible) and also replace the `multiplexer` with that from the new channel.
- ///
- /// - Parameter channel: The channel that will be set.
- private func willSetChannel(to channel: EventLoopFuture<Channel>) {
- // If we're about to set the channel and the user has initiated a shutdown (i.e. while the new
- // channel was being created) then it is no longer needed.
- guard !self.connectivity.userHasInitiatedShutdown else {
- channel.whenSuccess { channel in
- self.logger.debug("user initiated shutdown during connection, closing channel")
- channel.close(mode: .all, promise: nil)
- }
- return
- }
- // If we get a channel and it closes then create a new one, if necessary.
- channel.flatMap { $0.closeFuture }.whenComplete { result in
- switch result {
- case .success:
- self.logger.info("client connection shutdown successfully")
- case .failure(let error):
- self.logger.warning(
- "client connection shutdown failed",
- metadata: [MetadataKey.error: "\(error)"]
- )
- }
- guard self.connectivity.canAttemptReconnect else {
- return
- }
- // Something went wrong, but we'll try to fix it so let's update our state to reflect that.
- self.connectivity.state = .transientFailure
- self.logger.debug("client connection channel closed, creating a new one")
- self.channel = ClientConnection.makeChannel(
- configuration: self.configuration,
- eventLoop: channel.eventLoop,
- connectivity: self.connectivity,
- backoffIterator: self.configuration.connectionBackoff?.makeIterator(),
- logger: self.logger
- )
- }
- self.multiplexer = channel.flatMap {
- $0.pipeline.handler(type: HTTP2StreamMultiplexer.self)
- }
- }
- /// Register a callback on the given `channel` to update the connectivity state.
- ///
- /// - Parameter channel: The channel that was set.
- private func didSetChannel(to channel: EventLoopFuture<Channel>) {
- channel.whenFailure { _ in
- self.connectivity.state = .shutdown
- }
- }
- /// Attempts to create a new `Channel` using the given configuration.
- ///
- /// This involves: creating a `ClientBootstrapProtocol`, connecting to a target and verifying that
- /// the TLS handshake was successful (if TLS was configured). We _may_ additiionally set a
- /// connection timeout and schedule a retry attempt (should the connection fail) if a
- /// `ConnectionBackoffIterator` is provided.
- ///
- /// - Parameter configuration: The configuration to start the connection with.
- /// - Parameter eventLoop: The event loop to use for this connection.
- /// - Parameter connectivity: A connectivity state monitor.
- /// - Parameter backoffIterator: An `Iterator` for `ConnectionBackoff` providing a sequence of
- /// connection timeouts and backoff to use when attempting to create a connection.
- private class func makeChannel(
- configuration: Configuration,
- eventLoop: EventLoop,
- connectivity: ConnectivityStateMonitor,
- backoffIterator: ConnectionBackoffIterator?,
- logger: Logger
- ) -> EventLoopFuture<Channel> {
- guard connectivity.state == .idle || connectivity.state == .transientFailure else {
- return configuration.eventLoopGroup.next().makeFailedFuture(GRPCStatus.processingError)
- }
- logger.info("attempting to connect to \(configuration.target)")
- connectivity.state = .connecting
- let timeoutAndBackoff = backoffIterator?.next()
- let bootstrap = self.makeBootstrap(
- configuration: configuration,
- eventLoop: eventLoop,
- timeout: timeoutAndBackoff?.timeout,
- connectivityMonitor: connectivity,
- logger: logger
- )
- let channel = bootstrap.connect(to: configuration.target).flatMap { channel -> EventLoopFuture<Channel> in
- if configuration.tls != nil {
- return channel.verifyTLS().map { channel }
- } else {
- return channel.eventLoop.makeSucceededFuture(channel)
- }
- }
- // If we don't have backoff then we can't retry, just return the `channel` no matter what
- // state we are in.
- guard let backoff = timeoutAndBackoff?.backoff else {
- logger.info("backoff exhausted, no more connection attempts will be made")
- return channel
- }
- // If our connection attempt was unsuccessful, schedule another attempt in some time.
- return channel.flatMapError { error in
- logger.notice("connection attempt failed", metadata: [MetadataKey.error: "\(error)"])
- // We will try to connect again: the failure is transient.
- connectivity.state = .transientFailure
- return ClientConnection.scheduleReconnectAttempt(
- in: backoff,
- on: channel.eventLoop,
- configuration: configuration,
- connectivity: connectivity,
- backoffIterator: backoffIterator,
- logger: logger
- )
- }
- }
- /// Schedule an attempt to make a channel in `timeout` seconds on the given `eventLoop`.
- private class func scheduleReconnectAttempt(
- in timeout: TimeInterval,
- on eventLoop: EventLoop,
- configuration: Configuration,
- connectivity: ConnectivityStateMonitor,
- backoffIterator: ConnectionBackoffIterator?,
- logger: Logger
- ) -> EventLoopFuture<Channel> {
- logger.info("scheduling connection attempt in \(timeout) seconds")
- // The `futureResult` of the scheduled task is of type
- // `EventLoopFuture<EventLoopFuture<Channel>>`, so we need to `flatMap` it to
- // remove a level of indirection.
- return eventLoop.scheduleTask(in: .seconds(timeInterval: timeout)) {
- ClientConnection.makeChannel(
- configuration: configuration,
- eventLoop: eventLoop,
- connectivity: connectivity,
- backoffIterator: backoffIterator,
- logger: logger
- )
- }.futureResult.flatMap { channel in
- channel
- }
- }
- /// Makes and configures a `ClientBootstrap` using the provided configuration.
- ///
- /// Enables `SO_REUSEADDR` and `TCP_NODELAY` and configures the `channelInitializer` to use the
- /// handlers detailed in the documentation for `ClientConnection`.
- ///
- /// - Parameter configuration: The configuration to prepare the bootstrap with.
- /// - Parameter eventLoop: The `EventLoop` to use for the bootstrap.
- /// - Parameter timeout: The connection timeout in seconds.
- /// - Parameter connectivityMonitor: The connectivity state monitor for the created channel.
- private class func makeBootstrap(
- configuration: Configuration,
- eventLoop: EventLoop,
- timeout: TimeInterval?,
- connectivityMonitor: ConnectivityStateMonitor,
- logger: Logger
- ) -> ClientBootstrapProtocol {
- // Provide a server hostname if we're using TLS. Prefer the override.
- let serverHostname: String? = configuration.tls.map {
- if let hostnameOverride = $0.hostnameOverride {
- logger.debug("using hostname override for TLS", metadata: ["server-hostname": "\(hostnameOverride)"])
- return hostnameOverride
- } else {
- let host = configuration.target.host
- logger.debug("using host from connection target for TLS", metadata: ["server-hostname": "\(host)"])
- return host
- }
- }
- let bootstrap = PlatformSupport.makeClientBootstrap(group: eventLoop)
- // Enable SO_REUSEADDR and TCP_NODELAY.
- .channelOption(ChannelOptions.socket(SocketOptionLevel(SOL_SOCKET), SO_REUSEADDR), value: 1)
- .channelOption(ChannelOptions.socket(IPPROTO_TCP, TCP_NODELAY), value: 1)
- .channelInitializer { channel in
- initializeChannel(
- channel,
- tls: configuration.tls?.configuration,
- serverHostname: serverHostname,
- connectivityMonitor: connectivityMonitor,
- errorDelegate: configuration.errorDelegate
- )
- }
- if let timeout = timeout {
- logger.info("setting connect timeout to \(timeout) seconds")
- return bootstrap.connectTimeout(.seconds(timeInterval: timeout))
- } else {
- logger.info("no connect timeout provided")
- return bootstrap
- }
- }
- /// Initialize the channel with the given TLS configuration and error delegate.
- ///
- /// - Parameter channel: The channel to initialize.
- /// - Parameter tls: The optional TLS configuration for the channel.
- /// - Parameter serverHostname: The hostname of the server to use for TLS.
- /// - Parameter errorDelegate: Optional client error delegate.
- private class func initializeChannel(
- _ channel: Channel,
- tls: TLSConfiguration?,
- serverHostname: String?,
- connectivityMonitor: ConnectivityStateMonitor,
- errorDelegate: ClientErrorDelegate?
- ) -> EventLoopFuture<Void> {
- let tlsConfigured = tls.map {
- channel.configureTLS($0, serverHostname: serverHostname, errorDelegate: errorDelegate)
- }
- return (tlsConfigured ?? channel.eventLoop.makeSucceededFuture(())).flatMap {
- channel.configureHTTP2Pipeline(mode: .client)
- }.flatMap { _ in
- let settingsObserver = InitialSettingsObservingHandler(connectivityStateMonitor: connectivityMonitor)
- let errorHandler = DelegatingErrorHandler(delegate: errorDelegate)
- return channel.pipeline.addHandlers(settingsObserver, errorHandler)
- }
- }
- }
- // MARK: - Configuration structures
- /// A target to connect to.
- public enum ConnectionTarget {
- /// The host and port.
- case hostAndPort(String, Int)
- /// The path of a Unix domain socket.
- case unixDomainSocket(String)
- /// A NIO socket address.
- case socketAddress(SocketAddress)
- var host: String {
- switch self {
- case .hostAndPort(let host, _):
- return host
- case .socketAddress(.v4(let address)):
- return address.host
- case .socketAddress(.v6(let address)):
- return address.host
- case .unixDomainSocket, .socketAddress(.unixDomainSocket):
- return "localhost"
- }
- }
- }
- extension ClientConnection {
- /// The configuration for a connection.
- public struct Configuration {
- /// The target to connect to.
- public var target: ConnectionTarget
- /// The event loop group to run the connection on.
- public var eventLoopGroup: EventLoopGroup
- /// An error delegate which is called when errors are caught. Provided delegates **must not
- /// maintain a strong reference to this `ClientConnection`**. Doing so will cause a retain
- /// cycle.
- public var errorDelegate: ClientErrorDelegate?
- /// A delegate which is called when the connectivity state is changed.
- public var connectivityStateDelegate: ConnectivityStateDelegate?
- /// TLS configuration for this connection. `nil` if TLS is not desired.
- public var tls: TLS?
- /// The connection backoff configuration. If no connection retrying is required then this should
- /// be `nil`.
- public var connectionBackoff: ConnectionBackoff?
- /// The HTTP protocol used for this connection.
- public var httpProtocol: HTTP2ToHTTP1ClientCodec.HTTPProtocol {
- return self.tls == nil ? .http : .https
- }
- /// Create a `Configuration` with some pre-defined defaults.
- ///
- /// - Parameter target: The target to connect to.
- /// - Parameter eventLoopGroup: The event loop group to run the connection on.
- /// - Parameter errorDelegate: The error delegate, defaulting to a delegate which will log only
- /// on debug builds.
- /// - Parameter connectivityStateDelegate: A connectivity state delegate, defaulting to `nil`.
- /// - Parameter tlsConfiguration: TLS configuration, defaulting to `nil`.
- /// - Parameter connectionBackoff: The connection backoff configuration to use.
- public init(
- target: ConnectionTarget,
- eventLoopGroup: EventLoopGroup,
- errorDelegate: ClientErrorDelegate? = DebugOnlyLoggingClientErrorDelegate.shared,
- connectivityStateDelegate: ConnectivityStateDelegate? = nil,
- tls: Configuration.TLS? = nil,
- connectionBackoff: ConnectionBackoff? = ConnectionBackoff()
- ) {
- self.target = target
- self.eventLoopGroup = eventLoopGroup
- self.errorDelegate = errorDelegate
- self.connectivityStateDelegate = connectivityStateDelegate
- self.tls = tls
- self.connectionBackoff = connectionBackoff
- }
- }
- }
- // MARK: - Configuration helpers/extensions
- fileprivate extension ClientBootstrapProtocol {
- /// Connect to the given connection target.
- ///
- /// - Parameter target: The target to connect to.
- func connect(to target: ConnectionTarget) -> EventLoopFuture<Channel> {
- switch target {
- case .hostAndPort(let host, let port):
- return self.connect(host: host, port: port)
- case .unixDomainSocket(let path):
- return self.connect(unixDomainSocketPath: path)
- case .socketAddress(let address):
- return self.connect(to: address)
- }
- }
- }
- fileprivate extension Channel {
- /// Configure the channel with TLS.
- ///
- /// This function adds two handlers to the pipeline: the `NIOSSLClientHandler` to handle TLS, and
- /// the `TLSVerificationHandler` which verifies that a successful handshake was completed.
- ///
- /// - Parameter configuration: The configuration to configure the channel with.
- /// - Parameter serverHostname: The server hostname to use if the hostname should be verified.
- /// - Parameter errorDelegate: The error delegate to use for the TLS verification handler.
- func configureTLS(
- _ configuration: TLSConfiguration,
- serverHostname: String?,
- errorDelegate: ClientErrorDelegate?
- ) -> EventLoopFuture<Void> {
- do {
- let sslClientHandler = try NIOSSLClientHandler(
- context: try NIOSSLContext(configuration: configuration),
- serverHostname: serverHostname
- )
- return self.pipeline.addHandlers(sslClientHandler, TLSVerificationHandler())
- } catch {
- return self.eventLoop.makeFailedFuture(error)
- }
- }
- /// Returns the `verification` future from the `TLSVerificationHandler` in this channels pipeline.
- func verifyTLS() -> EventLoopFuture<Void> {
- return self.pipeline.handler(type: TLSVerificationHandler.self).flatMap {
- $0.verification
- }
- }
- }
- fileprivate extension TimeAmount {
- /// Creates a new `TimeAmount` from the given time interval in seconds.
- ///
- /// - Parameter timeInterval: The amount of time in seconds
- static func seconds(timeInterval: TimeInterval) -> TimeAmount {
- return .nanoseconds(TimeAmount.Value(timeInterval * 1_000_000_000))
- }
- }
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