util.c 4.8 KB

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  1. /* Copyright (c) 2015, Google Inc.
  2. *
  3. * Permission to use, copy, modify, and/or distribute this software for any
  4. * purpose with or without fee is hereby granted, provided that the above
  5. * copyright notice and this permission notice appear in all copies.
  6. *
  7. * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
  8. * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
  9. * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
  10. * SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
  11. * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
  12. * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
  13. * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */
  14. #include <openssl/base.h>
  15. #include <openssl/ec.h>
  16. #include "internal.h"
  17. // This function looks at 5+1 scalar bits (5 current, 1 adjacent less
  18. // significant bit), and recodes them into a signed digit for use in fast point
  19. // multiplication: the use of signed rather than unsigned digits means that
  20. // fewer points need to be precomputed, given that point inversion is easy (a
  21. // precomputed point dP makes -dP available as well).
  22. //
  23. // BACKGROUND:
  24. //
  25. // Signed digits for multiplication were introduced by Booth ("A signed binary
  26. // multiplication technique", Quart. Journ. Mech. and Applied Math., vol. IV,
  27. // pt. 2 (1951), pp. 236-240), in that case for multiplication of integers.
  28. // Booth's original encoding did not generally improve the density of nonzero
  29. // digits over the binary representation, and was merely meant to simplify the
  30. // handling of signed factors given in two's complement; but it has since been
  31. // shown to be the basis of various signed-digit representations that do have
  32. // further advantages, including the wNAF, using the following general
  33. // approach:
  34. //
  35. // (1) Given a binary representation
  36. //
  37. // b_k ... b_2 b_1 b_0,
  38. //
  39. // of a nonnegative integer (b_k in {0, 1}), rewrite it in digits 0, 1, -1
  40. // by using bit-wise subtraction as follows:
  41. //
  42. // b_k b_(k-1) ... b_2 b_1 b_0
  43. // - b_k ... b_3 b_2 b_1 b_0
  44. // -------------------------------------
  45. // s_k b_(k-1) ... s_3 s_2 s_1 s_0
  46. //
  47. // A left-shift followed by subtraction of the original value yields a new
  48. // representation of the same value, using signed bits s_i = b_(i+1) - b_i.
  49. // This representation from Booth's paper has since appeared in the
  50. // literature under a variety of different names including "reversed binary
  51. // form", "alternating greedy expansion", "mutual opposite form", and
  52. // "sign-alternating {+-1}-representation".
  53. //
  54. // An interesting property is that among the nonzero bits, values 1 and -1
  55. // strictly alternate.
  56. //
  57. // (2) Various window schemes can be applied to the Booth representation of
  58. // integers: for example, right-to-left sliding windows yield the wNAF
  59. // (a signed-digit encoding independently discovered by various researchers
  60. // in the 1990s), and left-to-right sliding windows yield a left-to-right
  61. // equivalent of the wNAF (independently discovered by various researchers
  62. // around 2004).
  63. //
  64. // To prevent leaking information through side channels in point multiplication,
  65. // we need to recode the given integer into a regular pattern: sliding windows
  66. // as in wNAFs won't do, we need their fixed-window equivalent -- which is a few
  67. // decades older: we'll be using the so-called "modified Booth encoding" due to
  68. // MacSorley ("High-speed arithmetic in binary computers", Proc. IRE, vol. 49
  69. // (1961), pp. 67-91), in a radix-2^5 setting. That is, we always combine five
  70. // signed bits into a signed digit:
  71. //
  72. // s_(4j + 4) s_(4j + 3) s_(4j + 2) s_(4j + 1) s_(4j)
  73. //
  74. // The sign-alternating property implies that the resulting digit values are
  75. // integers from -16 to 16.
  76. //
  77. // Of course, we don't actually need to compute the signed digits s_i as an
  78. // intermediate step (that's just a nice way to see how this scheme relates
  79. // to the wNAF): a direct computation obtains the recoded digit from the
  80. // six bits b_(4j + 4) ... b_(4j - 1).
  81. //
  82. // This function takes those five bits as an integer (0 .. 63), writing the
  83. // recoded digit to *sign (0 for positive, 1 for negative) and *digit (absolute
  84. // value, in the range 0 .. 8). Note that this integer essentially provides the
  85. // input bits "shifted to the left" by one position: for example, the input to
  86. // compute the least significant recoded digit, given that there's no bit b_-1,
  87. // has to be b_4 b_3 b_2 b_1 b_0 0.
  88. void ec_GFp_nistp_recode_scalar_bits(uint8_t *sign, uint8_t *digit,
  89. uint8_t in) {
  90. uint8_t s, d;
  91. s = ~((in >> 5) - 1); /* sets all bits to MSB(in), 'in' seen as
  92. * 6-bit value */
  93. d = (1 << 6) - in - 1;
  94. d = (d & s) | (in & ~s);
  95. d = (d >> 1) + (d & 1);
  96. *sign = s & 1;
  97. *digit = d;
  98. }