ServerSessionServerStreaming.swift 3.1 KB

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  1. /*
  2. * Copyright 2018, gRPC Authors All rights reserved.
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. import Dispatch
  17. import Foundation
  18. import SwiftProtobuf
  19. public protocol ServerSessionServerStreaming: ServerSession {
  20. func waitForSendOperationsToFinish()
  21. }
  22. open class ServerSessionServerStreamingBase<InputType: Message, OutputType: Message>: ServerSessionBase, ServerSessionServerStreaming, StreamSending {
  23. public typealias SentType = OutputType
  24. public typealias ProviderBlock = (InputType, ServerSessionServerStreamingBase) throws -> Void
  25. private var providerBlock: ProviderBlock
  26. public init(handler: Handler, providerBlock: @escaping ProviderBlock) {
  27. self.providerBlock = providerBlock
  28. super.init(handler: handler)
  29. }
  30. public func run() throws {
  31. try handler.receiveMessage(initialMetadata: initialMetadata) { requestData in
  32. let handlerThreadQueue = DispatchQueue(label: "SwiftGRPC.ServerSessionServerStreamingBase.run.handlerThread")
  33. handlerThreadQueue.async {
  34. var responseStatus: ServerStatus?
  35. if let requestData = requestData {
  36. do {
  37. let requestMessage = try InputType(serializedData: requestData)
  38. try self.providerBlock(requestMessage, self)
  39. } catch {
  40. responseStatus = (error as? ServerStatus) ?? .processingError
  41. }
  42. } else {
  43. print("ServerSessionServerStreamingBase.run empty request data")
  44. responseStatus = .noRequestData
  45. }
  46. if let responseStatus = responseStatus {
  47. // Error encountered, notify the client.
  48. do {
  49. try self.handler.sendStatus(responseStatus)
  50. } catch {
  51. print("ServerSessionServerStreamingBase.run error sending status: \(error)")
  52. }
  53. }
  54. }
  55. }
  56. }
  57. }
  58. /// Simple fake implementation of ServerSessionServerStreaming that returns a previously-defined set of results
  59. /// and stores sent values for later verification.
  60. open class ServerSessionServerStreamingTestStub<OutputType: Message>: ServerSessionTestStub, ServerSessionServerStreaming {
  61. open var lock = Mutex()
  62. open var outputs: [OutputType] = []
  63. open var status: ServerStatus?
  64. open func send(_ message: OutputType, completion _: @escaping (Error?) -> Void) throws {
  65. lock.synchronize { outputs.append(message) }
  66. }
  67. open func _send(_ message: OutputType, timeout: DispatchTime) throws {
  68. lock.synchronize { outputs.append(message) }
  69. }
  70. open func close(withStatus status: ServerStatus, completion: (() -> Void)?) throws {
  71. lock.synchronize { self.status = status }
  72. completion?()
  73. }
  74. open func waitForSendOperationsToFinish() {}
  75. }