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- /*
- * Copyright 2018, gRPC Authors All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- import Dispatch
- import Foundation
- import SwiftProtobuf
- public protocol ServerSessionServerStreaming: ServerSession {
- func waitForSendOperationsToFinish()
- }
- open class ServerSessionServerStreamingBase<InputType: Message, OutputType: Message>: ServerSessionBase, ServerSessionServerStreaming, StreamSending {
- public typealias SentType = OutputType
-
- public typealias ProviderBlock = (InputType, ServerSessionServerStreamingBase) throws -> Void
- private var providerBlock: ProviderBlock
- public init(handler: Handler, providerBlock: @escaping ProviderBlock) {
- self.providerBlock = providerBlock
- super.init(handler: handler)
- }
-
- public func run() throws {
- try handler.receiveMessage(initialMetadata: initialMetadata) { requestData in
- let handlerThreadQueue = DispatchQueue(label: "SwiftGRPC.ServerSessionServerStreamingBase.run.handlerThread")
- handlerThreadQueue.async {
- var responseStatus: ServerStatus?
- if let requestData = requestData {
- do {
- let requestMessage = try InputType(serializedData: requestData)
- try self.providerBlock(requestMessage, self)
- } catch {
- responseStatus = (error as? ServerStatus) ?? .processingError
- }
- } else {
- print("ServerSessionServerStreamingBase.run empty request data")
- responseStatus = .noRequestData
- }
-
- if let responseStatus = responseStatus {
- // Error encountered, notify the client.
- do {
- try self.handler.sendStatus(responseStatus)
- } catch {
- print("ServerSessionServerStreamingBase.run error sending status: \(error)")
- }
- }
- }
- }
- }
- }
- /// Simple fake implementation of ServerSessionServerStreaming that returns a previously-defined set of results
- /// and stores sent values for later verification.
- open class ServerSessionServerStreamingTestStub<OutputType: Message>: ServerSessionTestStub, ServerSessionServerStreaming {
- open var lock = Mutex()
-
- open var outputs: [OutputType] = []
- open var status: ServerStatus?
- open func send(_ message: OutputType, completion _: @escaping (Error?) -> Void) throws {
- lock.synchronize { outputs.append(message) }
- }
- open func _send(_ message: OutputType, timeout: DispatchTime) throws {
- lock.synchronize { outputs.append(message) }
- }
- open func close(withStatus status: ServerStatus, completion: (() -> Void)?) throws {
- lock.synchronize { self.status = status }
- completion?()
- }
- open func waitForSendOperationsToFinish() {}
- }
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