ServerSessionClientStreaming.swift 3.7 KB

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  1. /*
  2. * Copyright 2018, gRPC Authors All rights reserved.
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. import Dispatch
  17. import Foundation
  18. import SwiftProtobuf
  19. public protocol ServerSessionClientStreaming: ServerSession {}
  20. open class ServerSessionClientStreamingBase<InputType: Message, OutputType: Message>: ServerSessionBase, ServerSessionClientStreaming, StreamReceiving {
  21. public typealias ReceivedType = InputType
  22. public typealias ProviderBlock = (ServerSessionClientStreamingBase) throws -> Void
  23. private var providerBlock: ProviderBlock
  24. public init(handler: Handler, providerBlock: @escaping ProviderBlock) {
  25. self.providerBlock = providerBlock
  26. super.init(handler: handler)
  27. }
  28. public func sendAndClose(response: OutputType, status: ServerStatus = .ok,
  29. completion: (() -> Void)? = nil) throws {
  30. try handler.sendResponse(message: response.serializedData(), status: status, completion: completion)
  31. }
  32. public func sendErrorAndClose(status: ServerStatus, completion: (() -> Void)? = nil) throws {
  33. try handler.sendStatus(status, completion: completion)
  34. }
  35. public func run() throws {
  36. try handler.sendMetadata(initialMetadata: initialMetadata) { success in
  37. let handlerThreadQueue = DispatchQueue(label: "SwiftGRPC.ServerSessionClientStreamingBase.run.handlerThread")
  38. handlerThreadQueue.async {
  39. var responseStatus: ServerStatus?
  40. if success {
  41. do {
  42. try self.providerBlock(self)
  43. } catch {
  44. responseStatus = (error as? ServerStatus) ?? .processingError
  45. }
  46. } else {
  47. print("ServerSessionClientStreamingBase.run sending initial metadata failed")
  48. responseStatus = .sendingInitialMetadataFailed
  49. }
  50. if let responseStatus = responseStatus {
  51. // Error encountered, notify the client.
  52. do {
  53. try self.handler.sendStatus(responseStatus)
  54. } catch {
  55. print("ServerSessionClientStreamingBase.run error sending status: \(error)")
  56. }
  57. }
  58. }
  59. }
  60. }
  61. }
  62. /// Simple fake implementation of ServerSessionClientStreaming that returns a previously-defined result
  63. /// and stores sent values for later verification.
  64. open class ServerSessionClientStreamingTestStub<InputType: Message, OutputType: Message>: ServerSessionTestStub, ServerSessionClientStreaming {
  65. open var lock = Mutex()
  66. open var inputs: [InputType] = []
  67. open var output: OutputType?
  68. open var status: ServerStatus?
  69. open func _receive(timeout: DispatchTime) throws -> InputType? {
  70. return lock.synchronize {
  71. defer { if !inputs.isEmpty { inputs.removeFirst() } }
  72. return inputs.first
  73. }
  74. }
  75. open func receive(completion: @escaping (ResultOrRPCError<InputType?>) -> Void) throws {
  76. completion(.result(try self._receive(timeout: .distantFuture)))
  77. }
  78. open func sendAndClose(response: OutputType, status: ServerStatus, completion: (() -> Void)?) throws {
  79. lock.synchronize {
  80. self.output = response
  81. self.status = status
  82. }
  83. completion?()
  84. }
  85. open func sendErrorAndClose(status: ServerStatus, completion: (() -> Void)? = nil) throws {
  86. lock.synchronize {
  87. self.status = status
  88. }
  89. completion?()
  90. }
  91. open func close() throws {}
  92. }