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- /*
- * Copyright 2024, gRPC Authors All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- import GRPCCore
- /// A namespace for the HTTP/2 client transport.
- public enum HTTP2ClientTransport {}
- extension HTTP2ClientTransport {
- /// A namespace for HTTP/2 client transport configuration.
- public enum Config {}
- }
- extension HTTP2ClientTransport.Config {
- public struct Compression: Sendable {
- /// The default algorithm used for compressing outbound messages.
- ///
- /// This can be overridden on a per-call basis via ``CallOptions``.
- public var algorithm: CompressionAlgorithm
- /// Compression algorithms enabled for inbound messages.
- ///
- /// - Note: ``CompressionAlgorithm/none`` is always supported, even if it isn't set here.
- public var enabledAlgorithms: CompressionAlgorithmSet
- /// Creates a new compression configuration.
- ///
- /// - SeeAlso: ``defaults``.
- public init(algorithm: CompressionAlgorithm, enabledAlgorithms: CompressionAlgorithmSet) {
- self.algorithm = algorithm
- self.enabledAlgorithms = enabledAlgorithms
- }
- /// Default values, compression is disabled.
- public static var defaults: Self {
- Self(algorithm: .none, enabledAlgorithms: .none)
- }
- }
- @available(macOS 13.0, iOS 16.0, watchOS 9.0, tvOS 16.0, *)
- public struct Keepalive: Sendable {
- /// The amount of time to wait after reading data before sending a keepalive ping.
- ///
- /// - Note: The transport may choose to increase this value if it is less than 10 seconds.
- public var time: Duration
- /// The amount of time the server has to respond to a keepalive ping before the connection
- /// is closed.
- public var timeout: Duration
- /// Whether the client sends keepalive pings when there are no calls in progress.
- public var permitWithoutCalls: Bool
- /// Creates a new keepalive configuration.
- public init(time: Duration, timeout: Duration, permitWithoutCalls: Bool) {
- self.time = time
- self.timeout = timeout
- self.permitWithoutCalls = permitWithoutCalls
- }
- }
- @available(macOS 13.0, iOS 16.0, watchOS 9.0, tvOS 16.0, *)
- public struct Idle: Sendable {
- /// The maximum amount of time a connection may be idle before it's closed.
- public var maxTime: Duration
- /// Creates an idle configuration.
- public init(maxTime: Duration) {
- self.maxTime = maxTime
- }
- /// Default values, a 30 minute max idle time.
- public static var defaults: Self {
- Self(maxTime: .seconds(30 * 60))
- }
- }
- @available(macOS 13.0, iOS 16.0, watchOS 9.0, tvOS 16.0, *)
- public struct Backoff: Sendable {
- /// The initial duration to wait before reattempting to establish a connection.
- public var initial: Duration
- /// The maximum duration to wait (before jitter is applied) to wait between connect attempts.
- public var max: Duration
- /// The scaling factor applied to the backoff duration between connect attempts.
- public var multiplier: Double
- /// An amount to randomize the backoff by.
- ///
- /// If backoff is computed to be 10 seconds and jitter is set to `0.2`, then the amount of
- /// jitter will be selected randomly from the range `-0.2 ✕ 10` seconds to `0.2 ✕ 10` seconds.
- /// The resulting backoff will therefore be between 8 seconds and 12 seconds.
- public var jitter: Double
- /// Creates a new backoff configuration.
- public init(initial: Duration, max: Duration, multiplier: Double, jitter: Double) {
- self.initial = initial
- self.max = max
- self.multiplier = multiplier
- self.jitter = jitter
- }
- /// Default values, initial backoff is one second and maximum back off is two minutes. The
- /// multiplier is `1.6` and the jitter is set to `0.2`.
- public static var defaults: Self {
- Self(initial: .seconds(1), max: .seconds(120), multiplier: 1.6, jitter: 0.2)
- }
- }
- public struct HTTP2: Sendable {
- /// The max frame size, in bytes.
- ///
- /// The actual value used is clamped to `(1 << 14) ... (1 << 24) - 1` (the min and max values
- /// allowed by RFC 9113 § 6.5.2).
- public var maxFrameSize: Int
- /// The target flow control window size, in bytes.
- ///
- /// The value is clamped to `... (1 << 31) - 1`.
- public var targetWindowSize: Int
- /// Creates a new HTTP/2 configuration.
- public init(maxFrameSize: Int, targetWindowSize: Int) {
- self.maxFrameSize = maxFrameSize
- self.targetWindowSize = targetWindowSize
- }
- /// Default values, max frame size is 16KiB, and the target window size is 8MiB.
- public static var defaults: Self {
- Self(maxFrameSize: 1 << 14, targetWindowSize: 8 * 1024 * 1024)
- }
- }
- }
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