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- import Foundation
- import SwiftProtobuf
- import NIO
- import NIOHTTP1
- /// Abstract base class exposing a method that exposes a promise for the RPC response.
- ///
- /// - When `responsePromise` is fulfilled, the call is closed and the provided response transmitted with status `responseStatus` (`.ok` by default).
- /// - If `statusPromise` is failed and the error is of type `GRPCStatus`, that error will be returned to the client.
- /// - For other errors, `GRPCStatus.processingError` is returned to the client.
- ///
- /// For unary calls, the response is not actually provided by fulfilling `responsePromise`, but instead by completing
- /// the future returned by `UnaryCallHandler.EventObserver`.
- open class UnaryResponseCallContext<ResponseMessage: Message>: ServerCallContextBase, StatusOnlyCallContext {
- public typealias WrappedResponse = GRPCServerResponsePart<ResponseMessage>
-
- public let responsePromise: EventLoopPromise<ResponseMessage>
- public var responseStatus: GRPCStatus = .ok
-
- public override init(eventLoop: EventLoop, request: HTTPRequestHead) {
- self.responsePromise = eventLoop.newPromise()
- super.init(eventLoop: eventLoop, request: request)
- }
- }
- /// Protocol variant of `UnaryResponseCallContext` that only exposes the `responseStatus` field, but not
- /// `responsePromise`.
- ///
- /// Motivation: `UnaryCallHandler` already asks the call handler return an `EventLoopFuture<ResponseMessage>` which
- /// is automatically cascaded into `UnaryResponseCallContext.responsePromise`, so that promise does not (and should not)
- /// be fulfilled by the user.
- ///
- /// We can use a protocol (instead of an abstract base class) here because removing the generic `responsePromise` field
- /// lets us avoid associated-type requirements on the protocol.
- public protocol StatusOnlyCallContext: ServerCallContext {
- var responseStatus: GRPCStatus { get set }
- }
- /// Concrete implementation of `UnaryResponseCallContext` used by our generated code.
- open class UnaryResponseCallContextImpl<ResponseMessage: Message>: UnaryResponseCallContext<ResponseMessage> {
- public let channel: Channel
-
- public init(channel: Channel, request: HTTPRequestHead) {
- self.channel = channel
-
- super.init(eventLoop: channel.eventLoop, request: request)
-
- responsePromise.futureResult
- .map { responseMessage in
- // Send the response provided to the promise.
- //! FIXME: It would be nicer to chain sending the status onto a successful write, but for some reason the
- // "write message" future doesn't seem to get fulfilled?
- self.channel.writeAndFlush(NIOAny(WrappedResponse.message(responseMessage)), promise: nil)
-
- return self.responseStatus
- }
- // Ensure that any error provided is of type `GRPCStatus`, using "internal server error" as a fallback.
- .mapIfError { error in
- (error as? GRPCStatus) ?? .processingError
- }
- // Finish the call by returning the final status.
- .whenSuccess { status in
- self.channel.writeAndFlush(NIOAny(WrappedResponse.status(status)), promise: nil)
- }
- }
- }
- /// Concrete implementation of `UnaryResponseCallContext` used for testing.
- ///
- /// Only provided to make it clear in tests that no "real" implementation is used.
- open class UnaryResponseCallContextTestStub<ResponseMessage: Message>: UnaryResponseCallContext<ResponseMessage> { }
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