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- /*
- * Copyright 2020, gRPC Authors All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- import NIO
- import NIOHTTP2
- struct PingHandler {
- /// Code for ping
- private let pingCode: UInt64
- /// The amount of time to wait before sending a keepalive ping.
- private let interval: TimeAmount
- /// The amount of time to wait for an acknowledgment.
- /// If it does not receive an acknowledgment within this time, it will close the connection
- private let timeout: TimeAmount
- /// Send keepalive pings even if there are no calls in flight.
- private let permitWithoutCalls: Bool
- /// Maximum number of pings that can be sent when there is no data/header frame to be sent.
- private let maximumPingsWithoutData: UInt
- /// If there are no data/header frames being received:
- /// The minimum amount of time to wait between successive pings.
- private let minimumSentPingIntervalWithoutData: TimeAmount
- /// If there are no data/header frames being sent:
- /// The minimum amount of time expected between receiving successive pings.
- /// If the time between successive pings is less than this value, then the ping will be considered a bad ping from the peer.
- /// Such a ping counts as a "ping strike".
- /// Ping strikes are only applicable to server handler
- private let minimumReceivedPingIntervalWithoutData: TimeAmount?
- /// Maximum number of bad pings that the server will tolerate before sending an HTTP2 GOAWAY frame and closing the connection.
- /// Setting it to `0` allows the server to accept any number of bad pings.
- /// Ping strikes are only applicable to server handler
- private let maximumPingStrikes: UInt?
- /// When the handler started pinging
- private var startedAt: NIODeadline?
- /// When the last ping was received
- private var lastReceivedPingDate: NIODeadline?
- /// When the last ping was sent
- private var lastSentPingDate: NIODeadline?
- /// The number of pings sent on the transport without any data
- private var sentPingsWithoutData = 0
- /// Number of strikes
- private var pingStrikes: UInt = 0
- /// The scheduled task which will close the connection.
- private var scheduledClose: Scheduled<Void>?
- /// Number of active streams
- private var activeStreams = 0 {
- didSet {
- if self.activeStreams > 0 {
- self.sentPingsWithoutData = 0
- }
- }
- }
- private static let goAwayFrame = HTTP2Frame.FramePayload.goAway(
- lastStreamID: .rootStream,
- errorCode: .enhanceYourCalm,
- opaqueData: nil
- )
- // For testing only
- var _testingOnlyNow: NIODeadline?
- enum Action {
- case none
- case schedulePing(delay: TimeAmount, timeout: TimeAmount)
- case cancelScheduledTimeout
- case reply(HTTP2Frame.FramePayload)
- }
- init(
- pingCode: UInt64,
- interval: TimeAmount,
- timeout: TimeAmount,
- permitWithoutCalls: Bool,
- maximumPingsWithoutData: UInt,
- minimumSentPingIntervalWithoutData: TimeAmount,
- minimumReceivedPingIntervalWithoutData: TimeAmount? = nil,
- maximumPingStrikes: UInt? = nil
- ) {
- self.pingCode = pingCode
- self.interval = interval
- self.timeout = timeout
- self.permitWithoutCalls = permitWithoutCalls
- self.maximumPingsWithoutData = maximumPingsWithoutData
- self.minimumSentPingIntervalWithoutData = minimumSentPingIntervalWithoutData
- self.minimumReceivedPingIntervalWithoutData = minimumReceivedPingIntervalWithoutData
- self.maximumPingStrikes = maximumPingStrikes
- }
- mutating func streamCreated() -> Action {
- self.activeStreams += 1
- if self.startedAt == nil {
- self.startedAt = self.now()
- return .schedulePing(delay: self.interval, timeout: self.timeout)
- } else {
- return .none
- }
- }
- mutating func streamClosed() -> Action {
- self.activeStreams -= 1
- return .none
- }
- mutating func read(pingData: HTTP2PingData, ack: Bool) -> Action {
- if ack {
- return self.handlePong(pingData)
- } else {
- return self.handlePing(pingData)
- }
- }
- private func handlePong(_ pingData: HTTP2PingData) -> Action {
- if pingData.integer == self.pingCode {
- return .cancelScheduledTimeout
- } else {
- return .none
- }
- }
- private mutating func handlePing(_ pingData: HTTP2PingData) -> Action {
- // Do we support ping strikes (only servers support ping strikes)?
- if let maximumPingStrikes = self.maximumPingStrikes {
- // Is this a ping strike?
- if self.isPingStrike {
- self.pingStrikes += 1
- // A maximum ping strike of zero indicates that we tolerate any number of strikes.
- if maximumPingStrikes != 0, self.pingStrikes > maximumPingStrikes {
- return .reply(PingHandler.goAwayFrame)
- } else {
- return .none
- }
- } else {
- // This is a valid ping, reset our strike count and reply with a pong.
- self.pingStrikes = 0
- self.lastReceivedPingDate = self.now()
- return .reply(self.generatePingFrame(code: pingData.integer, ack: true))
- }
- } else {
- // We don't support ping strikes. We'll just reply with a pong.
- //
- // Note: we don't need to update `pingStrikes` or `lastReceivedPingDate` as we don't
- // support ping strikes.
- return .reply(self.generatePingFrame(code: pingData.integer, ack: true))
- }
- }
- mutating func pingFired() -> Action {
- if self.shouldBlockPing {
- return .none
- } else {
- return .reply(self.generatePingFrame(code: self.pingCode, ack: false))
- }
- }
- private mutating func generatePingFrame(code: UInt64, ack: Bool) -> HTTP2Frame.FramePayload {
- if self.activeStreams == 0 {
- self.sentPingsWithoutData += 1
- }
- self.lastSentPingDate = self.now()
- return HTTP2Frame.FramePayload.ping(HTTP2PingData(withInteger: code), ack: ack)
- }
- /// Returns true if, on receipt of a ping, the ping should be regarded as a ping strike.
- ///
- /// A ping is considered a 'strike' if:
- /// - There are no active streams.
- /// - We allow pings to be sent when there are no active streams (i.e. `self.permitWithoutCalls`).
- /// - The time since the last ping we received is less than the minimum allowed interval.
- ///
- /// - Precondition: Ping strikes are supported (i.e. `self.maximumPingStrikes != nil`)
- private var isPingStrike: Bool {
- assert(
- self.maximumPingStrikes != nil,
- "Ping strikes are not supported but we're checking for one"
- )
- guard self.activeStreams == 0, self.permitWithoutCalls,
- let lastReceivedPingDate = self.lastReceivedPingDate,
- let minimumReceivedPingIntervalWithoutData = self.minimumReceivedPingIntervalWithoutData
- else {
- return false
- }
- return self.now() - lastReceivedPingDate < minimumReceivedPingIntervalWithoutData
- }
- private var shouldBlockPing: Bool {
- // There is no active call on the transport and pings should not be sent
- guard self.activeStreams > 0 || self.permitWithoutCalls else {
- return true
- }
- // There is no active call on the transport but pings should be sent
- if self.activeStreams == 0, self.permitWithoutCalls {
- // The number of pings already sent on the transport without any data has already exceeded the limit
- if self.sentPingsWithoutData > self.maximumPingsWithoutData {
- return true
- }
- // The time elapsed since the previous ping is less than the minimum required
- if let lastSentPingDate = self.lastSentPingDate,
- self.now() - lastSentPingDate < self.minimumSentPingIntervalWithoutData {
- return true
- }
- return false
- }
- return false
- }
- private func now() -> NIODeadline {
- return self._testingOnlyNow ?? .now()
- }
- }
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