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- /*
- * Copyright 2019, gRPC Authors All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- import Foundation
- import NIOCore
- import NIOHPACK
- internal struct LengthPrefixedMessageWriter {
- static let metadataLength = 5
- /// The compression algorithm to use, if one should be used.
- let compression: CompressionAlgorithm?
- private let compressor: Zlib.Deflate?
- /// Whether the compression message flag should be set.
- private var shouldSetCompressionFlag: Bool {
- return self.compression != nil
- }
- /// A scratch buffer that we encode messages into: if the buffer isn't held elsewhere then we
- /// can avoid having to allocate a new one.
- private var scratch: ByteBuffer
- init(compression: CompressionAlgorithm? = nil, allocator: ByteBufferAllocator) {
- self.compression = compression
- self.scratch = allocator.buffer(capacity: 0)
- switch self.compression?.algorithm {
- case .none, .some(.identity):
- self.compressor = nil
- case .some(.deflate):
- self.compressor = Zlib.Deflate(format: .deflate)
- case .some(.gzip):
- self.compressor = Zlib.Deflate(format: .gzip)
- }
- }
- private mutating func compress(
- buffer: ByteBuffer,
- using compressor: Zlib.Deflate
- ) throws -> ByteBuffer {
- // The compressor will allocate the correct size. For now the leading 5 bytes will do.
- self.scratch.clear(minimumCapacity: 5)
- // Set the compression byte.
- self.scratch.writeInteger(UInt8(1))
- // Set the length to zero; we'll write the actual value in a moment.
- let payloadSizeIndex = self.scratch.writerIndex
- self.scratch.writeInteger(UInt32(0))
- let bytesWritten: Int
- do {
- var buffer = buffer
- bytesWritten = try compressor.deflate(&buffer, into: &self.scratch)
- } catch {
- throw error
- }
- // Now fill in the message length.
- self.scratch.writePayloadLength(UInt32(bytesWritten), at: payloadSizeIndex)
- // Finally, the compression context should be reset between messages.
- compressor.reset()
- return self.scratch
- }
- /// Writes the readable bytes of `buffer` as a gRPC length-prefixed message.
- ///
- /// - Parameters:
- /// - buffer: The bytes to compress and length-prefix.
- /// - compressed: Whether the bytes should be compressed. This is ignored if not compression
- /// mechanism was configured on this writer.
- /// - Returns: A buffer containing the length prefixed bytes.
- mutating func write(
- buffer: ByteBuffer,
- compressed: Bool = true
- ) throws -> (ByteBuffer, ByteBuffer?) {
- if compressed, let compressor = self.compressor {
- let compressedAndFramedPayload = try self.compress(buffer: buffer, using: compressor)
- return (compressedAndFramedPayload, nil)
- } else if buffer.readableBytes > Self.singleBufferSizeLimit {
- // Buffer is larger than the limit for emitting a single buffer: create a second buffer
- // containing just the message header.
- self.scratch.clear(minimumCapacity: 5)
- self.scratch.writeMultipleIntegers(UInt8(0), UInt32(buffer.readableBytes))
- return (self.scratch, buffer)
- } else {
- // We're not compressing and the message is within our single buffer size limit.
- self.scratch.clear(minimumCapacity: 5 &+ buffer.readableBytes)
- self.scratch.writeMultipleIntegers(UInt8(0), UInt32(buffer.readableBytes))
- self.scratch.writeImmutableBuffer(buffer)
- return (self.scratch, nil)
- }
- }
- /// Message size above which we emit two buffers: one containing the header and one with the
- /// actual message bytes. At or below the limit we copy the message into a new buffer containing
- /// both the header and the message.
- ///
- /// Using two buffers avoids expensive copies of large messages. For smaller messages the copy
- /// is cheaper than the additional allocations and overhead required to send an extra HTTP/2 DATA
- /// frame.
- ///
- /// The value of 8192 was chosen empirically. We subtract the length of the message header
- /// as `ByteBuffer` reserve capacity in powers of two and want to avoid overallocating.
- private static let singleBufferSizeLimit = 8192 - 5
- }
- extension ByteBuffer {
- @discardableResult
- mutating func writePayloadLength(_ length: UInt32, at index: Int) -> Int {
- let writerIndex = self.writerIndex
- defer {
- self.moveWriterIndex(to: writerIndex)
- }
- self.moveWriterIndex(to: index)
- return self.writeInteger(length)
- }
- }
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