Server.swift 5.9 KB

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  1. /*
  2. * Copyright 2016, gRPC Authors All rights reserved.
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #if SWIFT_PACKAGE
  17. import CgRPC
  18. import Dispatch
  19. #endif
  20. import Foundation
  21. /// gRPC Server
  22. public class Server {
  23. static let handlerCallTag = 101
  24. // These are sent by the CgRPC shim.
  25. static let stopTag = 0
  26. static let destroyTag = 1000
  27. /// Pointer to underlying C representation
  28. private let underlyingServer: UnsafeMutableRawPointer
  29. /// Completion queue used for server operations
  30. let completionQueue: CompletionQueue
  31. /// Delay for which the spin loop should wait before starting over.
  32. let loopTimeout: TimeInterval
  33. /// Optional callback when server stops serving
  34. public var onCompletion: (() -> Void)?
  35. /// Initializes a Server
  36. ///
  37. /// - Parameter address: the address where the server will listen
  38. /// - Parameter loopTimeout: delay for which the spin loop should wait before starting over.
  39. public init(address: String, loopTimeout: TimeInterval = 600) {
  40. underlyingServer = cgrpc_server_create(address)
  41. completionQueue = CompletionQueue(
  42. underlyingCompletionQueue: cgrpc_server_get_completion_queue(underlyingServer), name: "Server " + address)
  43. self.loopTimeout = loopTimeout
  44. }
  45. /// Initializes a secure Server
  46. ///
  47. /// - Parameter address: the address where the server will listen
  48. /// - Parameter key: the private key for the server's certificates
  49. /// - Parameter certs: the server's certificates
  50. /// - Parameter rootCerts: used to validate client certificates; will enable enforcing valid client certificates when provided
  51. /// - Parameter loopTimeout: delay for which the spin loop should wait before starting over.
  52. public init(address: String, key: String, certs: String, rootCerts: String? = nil, loopTimeout: TimeInterval = 600) {
  53. underlyingServer = cgrpc_server_create_secure(address, key, certs, rootCerts, rootCerts == nil ? 0 : 1)
  54. completionQueue = CompletionQueue(
  55. underlyingCompletionQueue: cgrpc_server_get_completion_queue(underlyingServer), name: "Server " + address)
  56. self.loopTimeout = loopTimeout
  57. }
  58. deinit {
  59. cgrpc_server_destroy(underlyingServer)
  60. completionQueue.shutdown()
  61. }
  62. /// Run the server.
  63. ///
  64. /// - Parameter handlerFunction: will be called to handle an incoming request. Dispatched on a new thread, so can be blocking.
  65. public func run(handlerFunction: @escaping (Handler) -> Void) {
  66. cgrpc_server_start(underlyingServer)
  67. // run the server on a new background thread
  68. let spinloopThreadQueue = DispatchQueue(label: "SwiftGRPC.CompletionQueue.runToCompletion.spinloopThread")
  69. spinloopThreadQueue.async {
  70. do {
  71. // Allocate a handler _outside_ the spin loop, as we must use _this particular_ handler to serve the next call
  72. // once we have called `handler.requestCall`. In particular, we need to keep the current handler for the next
  73. // spin loop interation when we hit the `.queueTimeout` case. The handler should only be replaced once it is
  74. // "used up" for serving an incoming call.
  75. var handler = Handler(underlyingServer: self.underlyingServer)
  76. // Tell gRPC to store the next call's information in this handler object.
  77. try handler.requestCall(tag: Server.handlerCallTag)
  78. spinloop: while true {
  79. // block while waiting for an incoming request
  80. let event = self.completionQueue.wait(timeout: self.loopTimeout)
  81. if event.type == .complete {
  82. if event.tag == Server.handlerCallTag {
  83. // run the handler and remove it when it finishes
  84. if event.success != 0 {
  85. // hold onto the handler while it runs
  86. var strongHandlerReference: Handler?
  87. strongHandlerReference = handler
  88. // To prevent the "Variable 'strongHandlerReference' was written to, but never read" warning.
  89. _ = strongHandlerReference
  90. // this will start the completion queue on a new thread
  91. handler.completionQueue.runToCompletion {
  92. // release the handler when it finishes
  93. strongHandlerReference = nil
  94. }
  95. // Dispatch the handler function on a separate thread.
  96. let handlerDispatchThreadQueue = DispatchQueue(label: "SwiftGRPC.Server.run.dispatchHandlerThread")
  97. // Needs to be copied, because we will change the value of `handler` right after this.
  98. let handlerCopy = handler
  99. handlerDispatchThreadQueue.async {
  100. handlerFunction(handlerCopy)
  101. }
  102. }
  103. // This handler has now been "used up" for the current call; replace it with a fresh one for the next
  104. // loop iteration.
  105. handler = Handler(underlyingServer: self.underlyingServer)
  106. try handler.requestCall(tag: Server.handlerCallTag)
  107. } else if event.tag == Server.stopTag || event.tag == Server.destroyTag {
  108. break spinloop
  109. }
  110. } else if event.type == .queueTimeout {
  111. // Everything is fine, just start over *while continuing to use the existing handler*.
  112. continue
  113. } else if event.type == .queueShutdown {
  114. break spinloop
  115. }
  116. }
  117. } catch {
  118. print("server call error: \(error)")
  119. }
  120. self.onCompletion?()
  121. }
  122. }
  123. public func stop() {
  124. cgrpc_server_stop(underlyingServer)
  125. }
  126. }