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- import Foundation
- import NIO
- import NIOHTTP1
- import NIOFoundationCompat
- /// Incoming gRPC package with an unknown message type (represented by a byte buffer).
- public enum RawGRPCServerRequestPart {
- case head(HTTPRequestHead)
- case message(ByteBuffer)
- case end
- }
- /// Outgoing gRPC package with an unknown message type (represented by a byte buffer).
- public enum RawGRPCServerResponsePart {
- case headers(HTTPHeaders)
- case message(ByteBuffer)
- case status(GRPCStatus)
- }
- /// A simple channel handler that translates HTTP1 data types into gRPC packets, and vice versa.
- ///
- /// This codec allows us to use the "raw" gRPC protocol on a low level, with further handlers operationg the protocol
- /// on a "higher" level.
- ///
- /// We use HTTP1 (instead of HTTP2) primitives, as these are easier to work with than raw HTTP2
- /// primitives while providing all the functionality we need. In addition, this should make implementing gRPC-over-HTTP1
- /// (sometimes also called pPRC) easier in the future.
- ///
- /// The translation from HTTP2 to HTTP1 is done by `HTTP2ToHTTP1ServerCodec`.
- public final class HTTP1ToRawGRPCServerCodec {
- // 1-byte for compression flag, 4-bytes for message length.
- private let protobufMetadataSize = 5
- private var contentType: ContentType?
- // The following buffers use force unwrapping explicitly. With optionals, developers
- // are encouraged to unwrap them using guard-else statements. These don't work cleanly
- // with structs, since the guard-else would create a new copy of the struct, which
- // would then have to be re-assigned into the class variable for the changes to take effect.
- // By force unwrapping, we avoid those reassignments, and the code is a bit cleaner.
- // Buffer to store binary encoded protos as they're being received if the proto is split across
- // multiple buffers.
- private var binaryRequestBuffer: NIO.ByteBuffer!
- // Buffers to store text encoded protos. Only used when content-type is application/grpc-web-text.
- // TODO(kaipi): Extract all gRPC Web processing logic into an independent handler only added on
- // the HTTP1.1 pipeline, as it's starting to get in the way of readability.
- private var requestTextBuffer: NIO.ByteBuffer!
- private var responseTextBuffer: NIO.ByteBuffer!
- var inboundState = InboundState.expectingHeaders
- var outboundState = OutboundState.expectingHeaders
- }
- extension HTTP1ToRawGRPCServerCodec {
- /// Expected content types for incoming requests.
- private enum ContentType: String {
- /// Binary encoded gRPC request.
- case binary = "application/grpc"
- /// Base64 encoded gRPC-Web request.
- case text = "application/grpc-web-text"
- /// Binary encoded gRPC-Web request.
- case web = "application/grpc-web"
- }
- enum InboundState {
- case expectingHeaders
- case expectingBody(Body)
- // ignore any additional messages; e.g. we've seen .end or we've sent an error and are waiting for the stream to close.
- case ignore
- enum Body {
- case expectingCompressedFlag
- case expectingMessageLength
- case expectingMoreMessageBytes(UInt32)
- }
- }
- enum OutboundState {
- case expectingHeaders
- case expectingBodyOrStatus
- case ignore
- }
- }
- extension HTTP1ToRawGRPCServerCodec: ChannelInboundHandler {
- public typealias InboundIn = HTTPServerRequestPart
- public typealias InboundOut = RawGRPCServerRequestPart
- public func channelRead(ctx: ChannelHandlerContext, data: NIOAny) {
- if case .ignore = inboundState { return }
- do {
- switch self.unwrapInboundIn(data) {
- case .head(let requestHead):
- inboundState = try processHead(ctx: ctx, requestHead: requestHead)
- case .body(var body):
- inboundState = try processBody(ctx: ctx, body: &body)
- case .end(let trailers):
- inboundState = try processEnd(ctx: ctx, trailers: trailers)
- }
- } catch {
- ctx.fireErrorCaught(error)
- inboundState = .ignore
- }
- }
- func processHead(ctx: ChannelHandlerContext, requestHead: HTTPRequestHead) throws -> InboundState {
- guard case .expectingHeaders = inboundState else {
- throw GRPCServerError.invalidState("expecteded state .expectingHeaders, got \(inboundState)")
- }
- if let contentTypeHeader = requestHead.headers["content-type"].first {
- contentType = ContentType(rawValue: contentTypeHeader)
- } else {
- // If the Content-Type is not present, assume the request is binary encoded gRPC.
- contentType = .binary
- }
- if contentType == .text {
- requestTextBuffer = ctx.channel.allocator.buffer(capacity: 0)
- }
- ctx.fireChannelRead(self.wrapInboundOut(.head(requestHead)))
- return .expectingBody(.expectingCompressedFlag)
- }
- func processBody(ctx: ChannelHandlerContext, body: inout ByteBuffer) throws -> InboundState {
- guard case .expectingBody(let bodyState) = inboundState else {
- throw GRPCServerError.invalidState("expecteded state .expectingBody(_), got \(inboundState)")
- }
- // If the contentType is text, then decode the incoming bytes as base64 encoded, and append
- // it to the binary buffer. If the request is chunked, this section will process the text
- // in the biggest chunk that is multiple of 4, leaving the unread bytes in the textBuffer
- // where it will expect a new incoming chunk.
- if contentType == .text {
- precondition(requestTextBuffer != nil)
- requestTextBuffer.write(buffer: &body)
- // Read in chunks of 4 bytes as base64 encoded strings will always be multiples of 4.
- let readyBytes = requestTextBuffer.readableBytes - (requestTextBuffer.readableBytes % 4)
- guard let base64Encoded = requestTextBuffer.readString(length: readyBytes),
- let decodedData = Data(base64Encoded: base64Encoded) else {
- throw GRPCServerError.base64DecodeError
- }
- body.write(bytes: decodedData)
- }
- return .expectingBody(try processBodyState(ctx: ctx, initialState: bodyState, messageBuffer: &body))
- }
- func processBodyState(ctx: ChannelHandlerContext, initialState: InboundState.Body, messageBuffer: inout ByteBuffer) throws -> InboundState.Body {
- var bodyState = initialState
- // Iterate over all available incoming data, trying to read length-delimited messages.
- // Each message has the following format:
- // - 1 byte "compressed" flag (currently always zero, as we do not support for compression)
- // - 4 byte signed-integer payload length (N)
- // - N bytes payload (normally a valid wire-format protocol buffer)
- while true {
- switch bodyState {
- case .expectingCompressedFlag:
- guard let compressedFlag: Int8 = messageBuffer.readInteger() else { return .expectingCompressedFlag }
- // TODO: Add support for compression.
- guard compressedFlag == 0 else { throw GRPCServerError.unexpectedCompression }
- bodyState = .expectingMessageLength
- case .expectingMessageLength:
- guard let messageLength: UInt32 = messageBuffer.readInteger() else { return .expectingMessageLength }
- bodyState = .expectingMoreMessageBytes(messageLength)
- case .expectingMoreMessageBytes(let bytesOutstanding):
- // We need to account for messages being spread across multiple `ByteBuffer`s so buffer them
- // into `buffer`. Note: when messages are contained within a single `ByteBuffer` we're just
- // taking a slice so don't incur any extra writes.
- guard messageBuffer.readableBytes >= bytesOutstanding else {
- let remainingBytes = bytesOutstanding - numericCast(messageBuffer.readableBytes)
- if self.binaryRequestBuffer != nil {
- self.binaryRequestBuffer.write(buffer: &messageBuffer)
- } else {
- messageBuffer.reserveCapacity(numericCast(bytesOutstanding))
- self.binaryRequestBuffer = messageBuffer
- }
- return .expectingMoreMessageBytes(remainingBytes)
- }
- // We know buffer.readableBytes >= messageLength, so it's okay to force unwrap here.
- var slice = messageBuffer.readSlice(length: numericCast(bytesOutstanding))!
- if self.binaryRequestBuffer != nil {
- self.binaryRequestBuffer.write(buffer: &slice)
- ctx.fireChannelRead(self.wrapInboundOut(.message(self.binaryRequestBuffer)))
- } else {
- ctx.fireChannelRead(self.wrapInboundOut(.message(slice)))
- }
- self.binaryRequestBuffer = nil
- bodyState = .expectingCompressedFlag
- }
- }
- }
- private func processEnd(ctx: ChannelHandlerContext, trailers: HTTPHeaders?) throws -> InboundState {
- if let trailers = trailers {
- throw GRPCServerError.invalidState("unexpected trailers received \(trailers)")
- }
- ctx.fireChannelRead(self.wrapInboundOut(.end))
- return .ignore
- }
- }
- extension HTTP1ToRawGRPCServerCodec: ChannelOutboundHandler {
- public typealias OutboundIn = RawGRPCServerResponsePart
- public typealias OutboundOut = HTTPServerResponsePart
- public func write(ctx: ChannelHandlerContext, data: NIOAny, promise: EventLoopPromise<Void>?) {
- if case .ignore = outboundState { return }
- switch self.unwrapOutboundIn(data) {
- case .headers(var headers):
- guard case .expectingHeaders = outboundState else { return }
- var version = HTTPVersion(major: 2, minor: 0)
- if let contentType = contentType {
- headers.add(name: "content-type", value: contentType.rawValue)
- if contentType != .binary {
- version = .init(major: 1, minor: 1)
- }
- }
- if contentType == .text {
- responseTextBuffer = ctx.channel.allocator.buffer(capacity: 0)
- }
- ctx.write(self.wrapOutboundOut(.head(HTTPResponseHead(version: version, status: .ok, headers: headers))), promise: promise)
- outboundState = .expectingBodyOrStatus
- case .message(var messageBytes):
- guard case .expectingBodyOrStatus = outboundState else { return }
- // Write out a length-delimited message payload. See `processBodyState` for the corresponding format.
- var responseBuffer = ctx.channel.allocator.buffer(capacity: messageBytes.readableBytes + protobufMetadataSize)
- responseBuffer.write(integer: Int8(0)) // Compression flag: no compression
- responseBuffer.write(integer: UInt32(messageBytes.readableBytes))
- responseBuffer.write(buffer: &messageBytes)
- if contentType == .text {
- precondition(responseTextBuffer != nil)
- // Store the response into an independent buffer. We can't return the message directly as
- // it needs to be aggregated with all the responses plus the trailers, in order to have
- // the base64 response properly encoded in a single byte stream.
- responseTextBuffer!.write(buffer: &responseBuffer)
- // Since we stored the written data, mark the write promise as successful so that the
- // ServerStreaming provider continues sending the data.
- promise?.succeed(result: Void())
- } else {
- ctx.write(self.wrapOutboundOut(.body(.byteBuffer(responseBuffer))), promise: promise)
- }
- outboundState = .expectingBodyOrStatus
- case .status(let status):
- // If we error before sending the initial headers (e.g. unimplemented method) then we won't have sent the request head.
- // NIOHTTP2 doesn't support sending a single frame as a "Trailers-Only" response so we still need to loop back and
- // send the request head first.
- if case .expectingHeaders = outboundState {
- self.write(ctx: ctx, data: NIOAny(RawGRPCServerResponsePart.headers(HTTPHeaders())), promise: nil)
- }
- var trailers = status.trailingMetadata
- trailers.add(name: "grpc-status", value: String(describing: status.code.rawValue))
- trailers.add(name: "grpc-message", value: status.message)
- if contentType == .text {
- precondition(responseTextBuffer != nil)
- // Encode the trailers into the response byte stream as a length delimited message, as per
- // https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-WEB.md
- let textTrailers = trailers.map { name, value in "\(name): \(value)" }.joined(separator: "\r\n")
- responseTextBuffer.write(integer: UInt8(0x80))
- responseTextBuffer.write(integer: UInt32(textTrailers.utf8.count))
- responseTextBuffer.write(string: textTrailers)
- // TODO: Binary responses that are non multiples of 3 will end = or == when encoded in
- // base64. Investigate whether this might have any effect on the transport mechanism and
- // client decoding. Initial results say that they are inocuous, but we might have to keep
- // an eye on this in case something trips up.
- if let binaryData = responseTextBuffer.readData(length: responseTextBuffer.readableBytes) {
- let encodedData = binaryData.base64EncodedString()
- responseTextBuffer.clear()
- responseTextBuffer.reserveCapacity(encodedData.utf8.count)
- responseTextBuffer.write(string: encodedData)
- }
- // After collecting all response for gRPC Web connections, send one final aggregated
- // response.
- ctx.write(self.wrapOutboundOut(.body(.byteBuffer(responseTextBuffer))), promise: promise)
- ctx.write(self.wrapOutboundOut(.end(nil)), promise: promise)
- } else {
- ctx.write(self.wrapOutboundOut(.end(trailers)), promise: promise)
- }
- outboundState = .ignore
- inboundState = .ignore
- }
- }
- }
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