# gRPC for Swift - Public API This document will provide an overview of the gRPC API for Swift. It follows a standard form used by each language-platform implementation. ## Basic Functionality The following examples use [echo.proto](Examples/Echo/echo.proto) to demonstrate basic gRPC operation and generated code. ### How is a New Stub Created? Swift gRPC client and server code is generated by the `protoc-gen-swiftgrpc` plugin. The plugin is called from `protoc` and can be invoked for `echo.proto` like this: protoc Examples/Echo/echo.proto --proto_path=Examples/Echo --swiftgrpc_out=. ### Simple Request-Response RPC: Client-side RPC var requestMessage = Echo_EchoRequest(text:message) print("Sending: " + requestMessage.text) let responseMessage = try service.get(requestMessage) print("get received: " + responseMessage.text) ### Simple Request-Response RPC: Server Implementation of RPC // get returns requests as they were received. func get(request : Echo_EchoRequest) throws -> Echo_EchoResponse { return Echo_EchoResponse(text:"Swift echo get: " + request.text) } ### Show how Client does two RPCs sequentially ### Show how Client does two RPCs asynchronously ### Any code for handling incoming RPC on server that might need to be written ### Server Streaming RPC: Client-side code let requestMessage = Echo_EchoRequest(text:message) print("Sending: " + requestMessage.text) let expandCall = try service.expand(requestMessage) var running = true while running { do { let responseMessage = try expandCall.Receive() print("Received: \(responseMessage.text)") } catch Echo_EchoClientError.endOfStream { print("expand closed") running = false } } ### Server Streaming RPC: Server-side code // expand splits a request into words and returns each word in a separate message. func expand(request : Echo_EchoRequest, session : Echo_EchoExpandSession) throws -> Void { let parts = request.text.components(separatedBy: " ") var i = 0 for part in parts { try session.Send(Echo_EchoResponse(text:"Swift echo expand (\(i)): \(part)")) i += 1 sleep(1) } } ### How is a Server Created? var done = NSCondition() let echoProvider = EchoProvider() var echoServer: Echo_EchoServer! if useSSL { print("Starting secure server") let certificateURL = URL(fileURLWithPath:"ssl.crt") let keyURL = URL(fileURLWithPath:"ssl.key") echoServer = Echo_EchoServer(address:"localhost:8443", certificateURL:certificateURL, keyURL:keyURL, provider:echoProvider) } else { print("Starting insecure server") echoServer = Echo_EchoServer(address:"localhost:8081", provider:echoProvider) } echoServer.start() // Block to keep the main thread from finishing while the server runs. // This server never exits. Kill the process to stop it. done.lock() done.wait() done.unlock() ## Advanced ### RPC canceling on client side ### Code to look for and handle cancelled RPC on Server side ### Client Streaming RPC: Client-side code let collectCall = try service.collect() let parts = message.components(separatedBy:" ") for part in parts { let requestMessage = Echo_EchoRequest(text:part) print("Sending: " + part) try collectCall.Send(requestMessage) sleep(1) } let responseMessage = try collectCall.CloseAndReceive() ### Client Streaming RPC: Server-side code // collect collects a sequence of messages and returns them concatenated when the caller closes. func collect(session : Echo_EchoCollectSession) throws -> Void { var parts : [String] = [] while true { do { let request = try session.Receive() parts.append(request.text) } catch Echo_EchoServerError.endOfStream { break } catch (let error) { print("\(error)") } } let response = Echo_EchoResponse(text:"Swift echo collect: " + parts.joined(separator: " ")) try session.SendAndClose(response) } ### Flow control interactions while sending & receiving messages ### Flow control and buffer pool : Control API ### Bi Directional Streaming : Client-side code var done = NSCondition() let updateCall = try service.update() DispatchQueue.global().async { var running = true while running { do { let responseMessage = try updateCall.Receive() print("Received: \(responseMessage.text)") } catch Echo_EchoClientError.endOfStream { print("update closed") done.lock() done.signal() done.unlock() break } catch (let error) { print("error: \(error)") } } } let parts = message.components(separatedBy:" ") for part in parts { let requestMessage = Echo_EchoRequest(text:part) print("Sending: " + requestMessage.text) try updateCall.Send(requestMessage) sleep(1) } try updateCall.CloseSend() // Wait for the call to complete. done.lock() done.wait() done.unlock() ### Bi Directional Streaming : Server-side code // update streams back messages as they are received in an input stream. func update(session : Echo_EchoUpdateSession) throws -> Void { var count = 0 while true { do { let request = try session.Receive() count += 1 try session.Send(Echo_EchoResponse(text:"Swift echo update (\(count)): \(request.text)")) } catch Echo_EchoServerError.endOfStream { break } catch (let error) { print("\(error)") } } try session.Close() } ### Any stub deletion/cleanup code needed