// {{ method.name }} (Client Streaming) public class {{ .|session:protoFile,service,method }} { private var handler : gRPC.Handler private var provider : {{ .|provider:protoFile,service }} /// Create a session. fileprivate init(handler:gRPC.Handler, provider: {{ .|provider:protoFile,service }}) { self.handler = handler self.provider = provider } /// Receive a message. Blocks until a message is received or the client closes the connection. public func Receive() throws -> {{ method|input }} { let done = NSCondition() var requestMessage : {{ method|input }}? try self.handler.receiveMessage() {(requestData) in if let requestData = requestData { requestMessage = try? {{ method|input }}(protobuf:requestData) } done.lock() done.signal() done.unlock() } done.lock() done.wait() done.unlock() if requestMessage == nil { throw {{ .|servererror:protoFile,service }}.endOfStream } return requestMessage! } /// Send a response and close the connection. public func SendAndClose(_ response: {{ method|output }}) throws { try self.handler.sendResponse(message:response.serializeProtobuf(), statusCode: 0, statusMessage: "OK", trailingMetadata: Metadata()) } /// Run the session. Internal. fileprivate func run(queue:DispatchQueue) throws { try self.handler.sendMetadata(initialMetadata:Metadata()) { queue.async { do { try self.provider.collect(session:self) } catch (let error) { print("error \(error)") } } } } }