/* * Copyright 2016, gRPC Authors All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import Foundation /// A synchronization primitive used to synchronize gRPC operations /// Initialize it with a count, a call to wait() will block until /// signal() has been called the specified number of times. public class CountDownLatch { private var condition : NSCondition private var count : Int public init(_ count : Int) { self.condition = NSCondition() self.count = count } public func signal() { self.condition.lock() self.count = self.count - 1 self.condition.signal() self.condition.unlock() } public func wait() { var running = true while (running) { self.condition.lock() self.condition.wait() if (self.count == 0) { running = false } self.condition.unlock() } } }