// {{ method.name }} (Server Streaming) public class {{ .|session:protoFile,service,method }} { private var handler : gRPC.Handler private var provider : {{ .|provider:protoFile,service }} /// Create a session. fileprivate init(handler:gRPC.Handler, provider: {{ .|provider:protoFile,service }}) { self.handler = handler self.provider = provider } /// Send a message. Nonblocking. public func Send(_ response: {{ method|output }}) throws { try handler.sendResponse(message:response.serializeProtobuf()) {} } /// Run the session. Internal. fileprivate func run(queue:DispatchQueue) throws { try self.handler.receiveMessage(initialMetadata:Metadata()) {(requestData) in if let requestData = requestData { do { let requestMessage = try {{ method|input }}(protobuf:requestData) // to keep providers from blocking the server thread, // we dispatch them to another queue. queue.async { do { try self.provider.{{ method.name|lowercase }}(request:requestMessage, session: self) try self.handler.sendStatus(statusCode:0, statusMessage:"OK", trailingMetadata:Metadata(), completion:{}) } catch (let error) { print("error: \(error)") } } } catch (let error) { print("error: \(error)") } } } } }