/* * Copyright 2018, gRPC Authors All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import Dispatch import Foundation import SwiftProtobuf public protocol ServerSessionServerStreaming: ServerSession { func waitForSendOperationsToFinish() } open class ServerSessionServerStreamingBase: ServerSessionBase, ServerSessionServerStreaming { public typealias ProviderBlock = (InputType, ServerSessionServerStreamingBase) throws -> Void private var providerBlock: ProviderBlock public init(handler: Handler, providerBlock: @escaping ProviderBlock) { self.providerBlock = providerBlock super.init(handler: handler) } public func send(_ response: OutputType, completion: ((Error?) -> Void)?) throws { try handler.sendResponse(message: response.serializedData(), completion: completion) } public func run(queue: DispatchQueue) throws { try handler.receiveMessage(initialMetadata: initialMetadata) { requestData in // TODO(danielalm): Unify this behavior with `ServerSessionBidirectionalStreamingBase.run()`. if let requestData = requestData { do { let requestMessage = try InputType(serializedData: requestData) // to keep providers from blocking the server thread, // we dispatch them to another queue. queue.async { do { try self.providerBlock(requestMessage, self) try self.handler.sendStatus(statusCode: self.statusCode, statusMessage: self.statusMessage, trailingMetadata: self.trailingMetadata, completion: nil) } catch (let error) { print("error: \(error)") } } } catch (let error) { print("error: \(error)") } } } } public func waitForSendOperationsToFinish() { handler.call.messageQueueEmpty.wait() } } /// Simple fake implementation of ServerSessionServerStreaming that returns a previously-defined set of results /// and stores sent values for later verification. open class ServerSessionServerStreamingTestStub: ServerSessionTestStub, ServerSessionServerStreaming { open var outputs: [OutputType] = [] open func send(_ response: OutputType, completion _: ((Error?) -> Void)?) throws { outputs.append(response) } open func close() throws {} open func waitForSendOperationsToFinish() {} }