#import "FMDatabase+InMemoryOnDiskIO.h" // http://www.sqlite.org/backup.html static int loadOrSaveDb(sqlite3 *pInMemory, const char *zFilename, int isSave) { int rc; /* Function return code */ sqlite3 *pFile; /* Database connection opened on zFilename */ sqlite3_backup *pBackup; /* Backup object used to copy data */ sqlite3 *pTo; /* Database to copy to (pFile or pInMemory) */ sqlite3 *pFrom; /* Database to copy from (pFile or pInMemory) */ /* Open the database file identified by zFilename. Exit early if this fails ** for any reason. */ rc = sqlite3_open(zFilename, &pFile); if( rc==SQLITE_OK ){ /* If this is a 'load' operation (isSave==0), then data is copied ** from the database file just opened to database pInMemory. ** Otherwise, if this is a 'save' operation (isSave==1), then data ** is copied from pInMemory to pFile. Set the variables pFrom and ** pTo accordingly. */ pFrom = (isSave ? pInMemory : pFile); pTo = (isSave ? pFile : pInMemory); /* Set up the backup procedure to copy from the "main" database of ** connection pFile to the main database of connection pInMemory. ** If something goes wrong, pBackup will be set to NULL and an error ** code and message left in connection pTo. ** ** If the backup object is successfully created, call backup_step() ** to copy data from pFile to pInMemory. Then call backup_finish() ** to release resources associated with the pBackup object. If an ** error occurred, then an error code and message will be left in ** connection pTo. If no error occurred, then the error code belonging ** to pTo is set to SQLITE_OK. */ pBackup = sqlite3_backup_init(pTo, "main", pFrom, "main"); if( pBackup ){ (void)sqlite3_backup_step(pBackup, -1); (void)sqlite3_backup_finish(pBackup); } rc = sqlite3_errcode(pTo); } /* Close the database connection opened on database file zFilename ** and return the result of this function. */ (void)sqlite3_close(pFile); return rc; } @implementation FMDatabase (InMemoryOnDiskIO) - (BOOL)readFromFile:(NSString*)filePath { // only attempt to load an on-disk representation for an in-memory database if ( self->_databasePath != nil ) { NSLog(@"Database is not an in-memory representation." ); return NO; } // and only if the database is open if ( self->_db == nil ) { NSLog(@"Invalid database connection." ); return NO; } return ( SQLITE_OK == loadOrSaveDb( self->_db, [filePath fileSystemRepresentation], false ) ); } - (BOOL)writeToFile:(NSString *)filePath { // only attempt to save an on-disk representation for an in-memory database if ( self->_databasePath != nil ) { NSLog(@"Database is not an in-memory representation." ); return NO; } // and only if the database is open if ( self->_db == nil ) { NSLog(@"Invalid database connection." ); return NO; } // save the in-memory representation return ( SQLITE_OK == loadOrSaveDb( self->_db, [filePath fileSystemRepresentation], true ) ); } @end