ConstraintItem.swift 2.3 KB

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  1. //
  2. // Snap
  3. //
  4. // Copyright (c) 2011-2014 Masonry Team - https://github.com/Masonry
  5. //
  6. // Permission is hereby granted, free of charge, to any person obtaining a copy
  7. // of this software and associated documentation files (the "Software"), to deal
  8. // in the Software without restriction, including without limitation the rights
  9. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  10. // copies of the Software, and to permit persons to whom the Software is
  11. // furnished to do so, subject to the following conditions:
  12. //
  13. // The above copyright notice and this permission notice shall be included in
  14. // all copies or substantial portions of the Software.
  15. //
  16. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  19. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  22. // THE SOFTWARE.
  23. #if os(iOS)
  24. import UIKit
  25. #else
  26. import AppKit
  27. #endif
  28. /**
  29. * ConstraintItem is a class that is used while building constraints.
  30. */
  31. public class ConstraintItem {
  32. internal init(object: AnyObject?, attributes: ConstraintAttributes) {
  33. self.object = object
  34. self.attributes = attributes
  35. }
  36. internal weak var object: AnyObject?
  37. internal var attributes: ConstraintAttributes
  38. internal var view: View? {
  39. get {
  40. if let view = self.object as? View {
  41. return view
  42. }
  43. return nil
  44. }
  45. }
  46. #if os(iOS)
  47. internal var layoutSupport: UILayoutSupport? {
  48. get {
  49. if let layoutSupport = self.object as? UILayoutSupport {
  50. return layoutSupport
  51. }
  52. return nil
  53. }
  54. }
  55. #endif
  56. }
  57. internal func ==(left: ConstraintItem, right: ConstraintItem) -> Bool {
  58. if left.object == nil {
  59. return false
  60. }
  61. if right.object == nil {
  62. return false
  63. }
  64. if left.object !== right.object {
  65. return false
  66. }
  67. if left.attributes != right.attributes {
  68. return false
  69. }
  70. return true
  71. }