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- //
- // ViewConstraint.swift
- // Snappy
- //
- // Created by Jonas Budelmann on 25/07/14.
- // Copyright (c) 2014 Jonas Budelmann. All rights reserved.
- //
- import UIKit
- class ViewConstraint: Constraint {
- weak var view: View?
-
- var firstViewAttribute: ViewAttribute
- var secondViewAttribute: ViewAttribute?
-
- var layoutPriority = 1000.0// UILayoutPriorityRequired gives error?!
- var layoutMultiplier = 1.0
- var layoutConstraint: NSLayoutConstraint?
- var layoutRelation = NSLayoutRelation.Equal
- var layoutConstant = 0.0
- var hasLayoutRelation = false;
-
- weak var delegate: ConstraintDelegate?
-
- init(view: View, firstViewAttribute: ViewAttribute) {
- self.view = view;
- self.firstViewAttribute = firstViewAttribute;
- }
-
- var left: Constraint { return addConstraint(.Left) }
- var top: Constraint { return addConstraint(.Top) }
- var right: Constraint { return addConstraint(.Right) }
- var bottom: Constraint { return addConstraint(.Bottom) }
- var leading: Constraint { return addConstraint(.Leading) }
- var trailing: Constraint { return addConstraint(.Trailing) }
- var width: Constraint { return addConstraint(.Width) }
- var height: Constraint { return addConstraint(.Height) }
- var centerX: Constraint { return addConstraint(.CenterX) }
- var centerY: Constraint { return addConstraint(.CenterY) }
- var baseline: Constraint { return addConstraint(.Baseline) }
-
- var and: Constraint { return self }
- var with: Constraint { return self }
-
- func addConstraint(NSLayoutAttribute) -> Constraint {
- return self;
- }
-
- func equalTo(attr: Any) -> Constraint {
- return self
- }
-
- func greaterThanOrEqualTo(attr: Any) -> Constraint {
- return self
- }
-
- func lessThanOrEqualTo(attr: Any) -> Constraint {
- return self
- }
-
- func insets(insets: Any) -> Constraint {
- return self
- }
-
- func offset(offset: Any) -> Constraint {
- return self
- }
-
- func multipliedBy(multiplier: Float) -> Constraint {
- return self
- }
-
- func dividedBy(divider: Float) -> Constraint {
- return self
- }
-
- func priority(priority: UILayoutPriority) -> Constraint {
- return self
- }
-
- func priorityLow() -> Constraint {
- return self
- }
-
- func priorityMedium() -> Constraint {
- return self
- }
-
- func priorityHigh() -> Constraint {
- return self
- }
-
- func install() {
- }
- }
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