Constraint.swift 10 KB

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  1. //
  2. // SnapKit
  3. //
  4. // Copyright (c) 2011-Present SnapKit Team - https://github.com/SnapKit
  5. //
  6. // Permission is hereby granted, free of charge, to any person obtaining a copy
  7. // of this software and associated documentation files (the "Software"), to deal
  8. // in the Software without restriction, including without limitation the rights
  9. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  10. // copies of the Software, and to permit persons to whom the Software is
  11. // furnished to do so, subject to the following conditions:
  12. //
  13. // The above copyright notice and this permission notice shall be included in
  14. // all copies or substantial portions of the Software.
  15. //
  16. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  19. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  22. // THE SOFTWARE.
  23. #if os(iOS) || os(tvOS)
  24. import UIKit
  25. #else
  26. import AppKit
  27. #endif
  28. public class Constraint {
  29. internal let sourceLocation: (String, UInt)
  30. internal let label: String?
  31. private let from: ConstraintItem
  32. private let to: ConstraintItem
  33. private let relation: ConstraintRelation
  34. private let multiplier: ConstraintMultiplierTarget
  35. private var constant: ConstraintConstantTarget {
  36. didSet {
  37. self.updateConstantAndPriorityIfNeeded()
  38. }
  39. }
  40. private var priority: ConstraintPriorityTarget {
  41. didSet {
  42. self.updateConstantAndPriorityIfNeeded()
  43. }
  44. }
  45. private var layoutConstraints: [LayoutConstraint]
  46. // MARK: Initialization
  47. internal init(from: ConstraintItem,
  48. to: ConstraintItem,
  49. relation: ConstraintRelation,
  50. sourceLocation: (String, UInt),
  51. label: String?,
  52. multiplier: ConstraintMultiplierTarget,
  53. constant: ConstraintConstantTarget,
  54. priority: ConstraintPriorityTarget) {
  55. self.from = from
  56. self.to = to
  57. self.relation = relation
  58. self.sourceLocation = sourceLocation
  59. self.label = label
  60. self.multiplier = multiplier
  61. self.constant = constant
  62. self.priority = priority
  63. self.layoutConstraints = []
  64. // get attributes
  65. let layoutFromAttributes = self.from.attributes.layoutAttributes
  66. let layoutToAttributes = self.to.attributes.layoutAttributes
  67. // get layout from
  68. let layoutFrom: ConstraintView = self.from.view!
  69. // get relation
  70. let layoutRelation = self.relation.layoutRelation
  71. for layoutFromAttribute in layoutFromAttributes {
  72. // get layout to attribute
  73. let layoutToAttribute: NSLayoutAttribute
  74. #if os(iOS) || os(tvOS)
  75. if layoutToAttributes.count > 1 {
  76. if self.from.attributes == .edges && self.to.attributes == .margins {
  77. switch layoutFromAttribute {
  78. case .left:
  79. layoutToAttribute = .leftMargin
  80. case .right:
  81. layoutToAttribute = .rightMargin
  82. case .top:
  83. layoutToAttribute = .topMargin
  84. case .bottom:
  85. layoutToAttribute = .bottomMargin
  86. default:
  87. fatalError()
  88. }
  89. } else if self.from.attributes == .margins && self.to.attributes == .edges {
  90. switch layoutFromAttribute {
  91. case .leftMargin:
  92. layoutToAttribute = .left
  93. case .rightMargin:
  94. layoutToAttribute = .right
  95. case .topMargin:
  96. layoutToAttribute = .top
  97. case .bottomMargin:
  98. layoutToAttribute = .bottom
  99. default:
  100. fatalError()
  101. }
  102. } else {
  103. layoutToAttribute = layoutToAttributes[0]
  104. }
  105. } else if layoutToAttributes.count == 1 {
  106. layoutToAttribute = layoutToAttributes[0]
  107. } else {
  108. layoutToAttribute = layoutFromAttribute
  109. }
  110. #else
  111. if layoutToAttributes.count > 0 {
  112. layoutToAttribute = layoutToAttributes[0]
  113. } else {
  114. layoutToAttribute = layoutFromAttribute
  115. }
  116. #endif
  117. // get layout constant
  118. let layoutConstant: CGFloat = self.constant.constraintConstantTargetValueFor(layoutAttribute: layoutToAttribute)
  119. // get layout to
  120. var layoutTo: AnyObject? = self.to.target
  121. // use superview if possible
  122. if layoutTo == nil && layoutToAttribute != .width && layoutToAttribute != .height {
  123. layoutTo = layoutFrom.superview
  124. }
  125. // create layout constraint
  126. let layoutConstraint = LayoutConstraint(
  127. item: layoutFrom,
  128. attribute: layoutFromAttribute,
  129. relatedBy: layoutRelation,
  130. toItem: layoutTo,
  131. attribute: layoutToAttribute,
  132. multiplier: self.multiplier.constraintMultiplierTargetValue,
  133. constant: layoutConstant
  134. )
  135. // set label
  136. layoutConstraint.label = self.label
  137. // set priority
  138. layoutConstraint.priority = self.priority.constraintPriorityTargetValue
  139. // set constraint
  140. layoutConstraint.constraint = self
  141. // append
  142. self.layoutConstraints.append(layoutConstraint)
  143. }
  144. }
  145. // MARK: Public
  146. public func activate() {
  147. self.activateIfNeeded()
  148. }
  149. public func deactivate() {
  150. self.deactivateIfNeeded()
  151. }
  152. @discardableResult
  153. public func update(offset: ConstraintOffsetTarget) -> Constraint {
  154. self.constant = offset.constraintOffsetTargetValue
  155. return self
  156. }
  157. @discardableResult
  158. public func update(inset: ConstraintInsetTarget) -> Constraint {
  159. self.constant = inset.constraintInsetTargetValue
  160. return self
  161. }
  162. @discardableResult
  163. public func update(priority: ConstraintPriorityTarget) -> Constraint {
  164. self.priority = priority.constraintPriorityTargetValue
  165. return self
  166. }
  167. @available(*, deprecated:0.40.0, message:"Use update(offset: ConstraintOffsetTarget) instead.")
  168. public func updateOffset(amount: ConstraintOffsetTarget) -> Void { self.update(offset: amount) }
  169. @available(*, deprecated:0.40.0, message:"Use update(inset: ConstraintInsetTarget) instead.")
  170. public func updateInsets(amount: ConstraintInsetTarget) -> Void { self.update(inset: amount) }
  171. @available(*, deprecated:0.40.0, message:"Use update(priority: ConstraintPriorityTarget) instead.")
  172. public func updatePriority(amount: ConstraintPriorityTarget) -> Void { self.update(priority: amount) }
  173. @available(*, obsoleted:0.40.0, message:"Use update(priority: ConstraintPriorityTarget) instead.")
  174. public func updatePriorityRequired() -> Void {}
  175. @available(*, obsoleted:0.40.0, message:"Use update(priority: ConstraintPriorityTarget) instead.")
  176. public func updatePriorityHigh() -> Void { fatalError("Must be implemented by Concrete subclass.") }
  177. @available(*, obsoleted:0.40.0, message:"Use update(priority: ConstraintPriorityTarget) instead.")
  178. public func updatePriorityMedium() -> Void { fatalError("Must be implemented by Concrete subclass.") }
  179. @available(*, obsoleted:0.40.0, message:"Use update(priority: ConstraintPriorityTarget) instead.")
  180. public func updatePriorityLow() -> Void { fatalError("Must be implemented by Concrete subclass.") }
  181. // MARK: Internal
  182. internal func updateConstantAndPriorityIfNeeded() {
  183. for layoutConstraint in self.layoutConstraints {
  184. let attribute = (layoutConstraint.secondAttribute == .notAnAttribute) ? layoutConstraint.firstAttribute : layoutConstraint.secondAttribute
  185. layoutConstraint.constant = self.constant.constraintConstantTargetValueFor(layoutAttribute: attribute)
  186. layoutConstraint.priority = self.priority.constraintPriorityTargetValue
  187. }
  188. }
  189. internal func activateIfNeeded(updatingExisting: Bool = false) {
  190. let view = self.from.view!
  191. let layoutConstraints = self.layoutConstraints
  192. let existingLayoutConstraints = view.snp.layoutConstraints
  193. if updatingExisting && existingLayoutConstraints.count > 0 {
  194. for layoutConstraint in layoutConstraints {
  195. let existingLayoutConstraint = existingLayoutConstraints.first { $0 == layoutConstraint }
  196. guard let updateLayoutConstraint = existingLayoutConstraint else {
  197. fatalError("Updated constraint could not find existing matching constraint to update: \(layoutConstraint)")
  198. }
  199. let updateLayoutAttribute = (updateLayoutConstraint.secondAttribute == .notAnAttribute) ? updateLayoutConstraint.firstAttribute : updateLayoutConstraint.secondAttribute
  200. updateLayoutConstraint.constant = self.constant.constraintConstantTargetValueFor(layoutAttribute: updateLayoutAttribute)
  201. }
  202. } else {
  203. NSLayoutConstraint.activate(layoutConstraints)
  204. view.snp.add(layoutConstraints: layoutConstraints)
  205. }
  206. }
  207. internal func deactivateIfNeeded() {
  208. let view = self.from.view!
  209. let layoutConstraints = self.layoutConstraints
  210. NSLayoutConstraint.deactivate(layoutConstraints)
  211. view.snp.remove(layoutConstraints: layoutConstraints)
  212. }
  213. }