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- //
- // ImageTransition.swift
- // Kingfisher
- //
- // Created by Wei Wang on 15/9/18.
- //
- // Copyright (c) 2016 Wei Wang <onevcat@gmail.com>
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- #if os(OSX)
- // Not implemented for OSX and watchOS yet.
-
- import AppKit
-
- public enum ImageTransition {
- case None
- var duration: NSTimeInterval {
- return 0
- }
- }
- #elseif os(watchOS)
- import UIKit
- public enum ImageTransition {
- case None
- var duration: NSTimeInterval {
- return 0
- }
- }
- #else
- import UIKit
- /**
- Transition effect to use when an image downloaded and set by `UIImageView` extension API in Kingfisher.
- You can assign an enum value with transition duration as an item in `KingfisherOptionsInfo`
- to enable the animation transition.
- Apple's UIViewAnimationOptions is used under the hood.
- For custom transition, you should specified your own transition options, animations and
- comletion handler as well.
- - None: No animation transistion.
- - Fade: Fade in the loaded image.
- - FlipFromLeft: Flip from left transition.
- - FlipFromRight: Flip from right transition.
- - FlipFromTop: Flip from top transition.
- - FlipFromBottom: Flip from bottom transition.
- - Custom: Custom transition.
- */
- public enum ImageTransition {
- case None
- case Fade(NSTimeInterval)
- case FlipFromLeft(NSTimeInterval)
- case FlipFromRight(NSTimeInterval)
- case FlipFromTop(NSTimeInterval)
- case FlipFromBottom(NSTimeInterval)
-
- case Custom(duration: NSTimeInterval,
- options: UIViewAnimationOptions,
- animations: ((UIImageView, UIImage) -> Void)?,
- completion: ((Bool) -> Void)?)
-
- var duration: NSTimeInterval {
- switch self {
- case .None: return 0
- case .Fade(let duration): return duration
-
- case .FlipFromLeft(let duration): return duration
- case .FlipFromRight(let duration): return duration
- case .FlipFromTop(let duration): return duration
- case .FlipFromBottom(let duration): return duration
-
- case .Custom(let duration, _, _, _): return duration
- }
- }
-
- var animationOptions: UIViewAnimationOptions {
- switch self {
- case .None: return .TransitionNone
- case .Fade(_): return .TransitionCrossDissolve
-
- case .FlipFromLeft(_): return .TransitionFlipFromLeft
- case .FlipFromRight(_): return .TransitionFlipFromRight
- case .FlipFromTop(_): return .TransitionFlipFromTop
- case .FlipFromBottom(_): return .TransitionFlipFromBottom
-
- case .Custom(_, let options, _, _): return options
- }
- }
-
- var animations: ((UIImageView, UIImage) -> Void)? {
- switch self {
- case .Custom(_, _, let animations, _): return animations
- default: return {$0.image = $1}
- }
- }
-
- var completion: ((Bool) -> Void)? {
- switch self {
- case .Custom(_, _, _, let completion): return completion
- default: return nil
- }
- }
- }
- #endif
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