NetworkReachabilityManager.swift 9.0 KB

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  1. //
  2. // NetworkReachabilityManager.swift
  3. //
  4. // Copyright (c) 2014-2016 Alamofire Software Foundation (http://alamofire.org/)
  5. //
  6. // Permission is hereby granted, free of charge, to any person obtaining a copy
  7. // of this software and associated documentation files (the "Software"), to deal
  8. // in the Software without restriction, including without limitation the rights
  9. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  10. // copies of the Software, and to permit persons to whom the Software is
  11. // furnished to do so, subject to the following conditions:
  12. //
  13. // The above copyright notice and this permission notice shall be included in
  14. // all copies or substantial portions of the Software.
  15. //
  16. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  19. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  22. // THE SOFTWARE.
  23. //
  24. #if !os(watchOS)
  25. import Foundation
  26. import SystemConfiguration
  27. /**
  28. The `NetworkReachabilityManager` class listens for reachability changes of hosts and addresses for both WWAN and
  29. WiFi network interfaces.
  30. Reachability can be used to determine background information about why a network operation failed, or to retry
  31. network requests when a connection is established. It should not be used to prevent a user from initiating a network
  32. request, as it's possible that an initial request may be required to establish reachability.
  33. */
  34. public class NetworkReachabilityManager {
  35. /**
  36. Defines the various states of network reachability.
  37. - Unknown: It is unknown whether the network is reachable.
  38. - NotReachable: The network is not reachable.
  39. - ReachableOnWWAN: The network is reachable over the WWAN connection.
  40. - ReachableOnWiFi: The network is reachable over the WiFi connection.
  41. */
  42. public enum NetworkReachabilityStatus {
  43. case Unknown
  44. case NotReachable
  45. case Reachable(ConnectionType)
  46. }
  47. /**
  48. Defines the various connection types detected by reachability flags.
  49. - EthernetOrWiFi: The connection type is either over Ethernet or WiFi.
  50. - WWAN: The connection type is a WWAN connection.
  51. */
  52. public enum ConnectionType {
  53. case EthernetOrWiFi
  54. case WWAN
  55. }
  56. /// A closure executed when the network reachability status changes. The closure takes a single argument: the
  57. /// network reachability status.
  58. public typealias Listener = NetworkReachabilityStatus -> Void
  59. // MARK: - Properties
  60. /// Whether the network is currently reachable.
  61. public var isReachable: Bool { return isReachableOnWWAN || isReachableOnEthernetOrWiFi }
  62. /// Whether the network is currently reachable over the WWAN interface.
  63. public var isReachableOnWWAN: Bool { return networkReachabilityStatus == .Reachable(.WWAN) }
  64. /// Whether the network is currently reachable over Ethernet or WiFi interface.
  65. public var isReachableOnEthernetOrWiFi: Bool { return networkReachabilityStatus == .Reachable(.EthernetOrWiFi) }
  66. /// The current network reachability status.
  67. public var networkReachabilityStatus: NetworkReachabilityStatus {
  68. guard let flags = self.flags else { return .Unknown }
  69. return networkReachabilityStatusForFlags(flags)
  70. }
  71. /// The dispatch queue to execute the `listener` closure on.
  72. public var listenerQueue: dispatch_queue_t = dispatch_get_main_queue()
  73. /// A closure executed when the network reachability status changes.
  74. public var listener: Listener?
  75. private var flags: SCNetworkReachabilityFlags? {
  76. var flags = SCNetworkReachabilityFlags()
  77. if SCNetworkReachabilityGetFlags(reachability, &flags) {
  78. return flags
  79. }
  80. return nil
  81. }
  82. private let reachability: SCNetworkReachability
  83. private var previousFlags: SCNetworkReachabilityFlags
  84. // MARK: - Initialization
  85. /**
  86. Creates a `NetworkReachabilityManager` instance with the specified host.
  87. - parameter host: The host used to evaluate network reachability.
  88. - returns: The new `NetworkReachabilityManager` instance.
  89. */
  90. public convenience init?(host: String) {
  91. guard let reachability = SCNetworkReachabilityCreateWithName(nil, host) else { return nil }
  92. self.init(reachability: reachability)
  93. }
  94. /**
  95. Creates a `NetworkReachabilityManager` instance with the default socket IPv4 or IPv6 address.
  96. - returns: The new `NetworkReachabilityManager` instance.
  97. */
  98. public convenience init?() {
  99. if #available(iOS 9.0, OSX 10.10, *) {
  100. var address = sockaddr_in6()
  101. address.sin6_len = UInt8(sizeofValue(address))
  102. address.sin6_family = sa_family_t(AF_INET6)
  103. guard let reachability = withUnsafePointer(&address, {
  104. SCNetworkReachabilityCreateWithAddress(nil, UnsafePointer($0))
  105. }) else { return nil }
  106. self.init(reachability: reachability)
  107. } else {
  108. var address = sockaddr_in()
  109. address.sin_len = UInt8(sizeofValue(address))
  110. address.sin_family = sa_family_t(AF_INET)
  111. guard let reachability = withUnsafePointer(&address, {
  112. SCNetworkReachabilityCreateWithAddress(nil, UnsafePointer($0))
  113. }) else { return nil }
  114. self.init(reachability: reachability)
  115. }
  116. }
  117. private init(reachability: SCNetworkReachability) {
  118. self.reachability = reachability
  119. self.previousFlags = SCNetworkReachabilityFlags()
  120. }
  121. deinit {
  122. stopListening()
  123. }
  124. // MARK: - Listening
  125. /**
  126. Starts listening for changes in network reachability status.
  127. - returns: `true` if listening was started successfully, `false` otherwise.
  128. */
  129. public func startListening() -> Bool {
  130. var context = SCNetworkReachabilityContext(version: 0, info: nil, retain: nil, release: nil, copyDescription: nil)
  131. context.info = UnsafeMutablePointer(Unmanaged.passUnretained(self).toOpaque())
  132. let callbackEnabled = SCNetworkReachabilitySetCallback(
  133. reachability,
  134. { (_, flags, info) in
  135. let reachability = Unmanaged<NetworkReachabilityManager>.fromOpaque(COpaquePointer(info)).takeUnretainedValue()
  136. reachability.notifyListener(flags)
  137. },
  138. &context
  139. )
  140. let queueEnabled = SCNetworkReachabilitySetDispatchQueue(reachability, listenerQueue)
  141. dispatch_async(listenerQueue) {
  142. self.previousFlags = SCNetworkReachabilityFlags()
  143. self.notifyListener(self.flags ?? SCNetworkReachabilityFlags())
  144. }
  145. return callbackEnabled && queueEnabled
  146. }
  147. /**
  148. Stops listening for changes in network reachability status.
  149. */
  150. public func stopListening() {
  151. SCNetworkReachabilitySetCallback(reachability, nil, nil)
  152. SCNetworkReachabilitySetDispatchQueue(reachability, nil)
  153. }
  154. // MARK: - Internal - Listener Notification
  155. func notifyListener(flags: SCNetworkReachabilityFlags) {
  156. guard previousFlags != flags else { return }
  157. previousFlags = flags
  158. listener?(networkReachabilityStatusForFlags(flags))
  159. }
  160. // MARK: - Internal - Network Reachability Status
  161. func networkReachabilityStatusForFlags(flags: SCNetworkReachabilityFlags) -> NetworkReachabilityStatus {
  162. guard flags.contains(.Reachable) else { return .NotReachable }
  163. var networkStatus: NetworkReachabilityStatus = .NotReachable
  164. if !flags.contains(.ConnectionRequired) { networkStatus = .Reachable(.EthernetOrWiFi) }
  165. if flags.contains(.ConnectionOnDemand) || flags.contains(.ConnectionOnTraffic) {
  166. if !flags.contains(.InterventionRequired) { networkStatus = .Reachable(.EthernetOrWiFi) }
  167. }
  168. #if os(iOS)
  169. if flags.contains(.IsWWAN) { networkStatus = .Reachable(.WWAN) }
  170. #endif
  171. return networkStatus
  172. }
  173. }
  174. // MARK: -
  175. extension NetworkReachabilityManager.NetworkReachabilityStatus: Equatable {}
  176. /**
  177. Returns whether the two network reachability status values are equal.
  178. - parameter lhs: The left-hand side value to compare.
  179. - parameter rhs: The right-hand side value to compare.
  180. - returns: `true` if the two values are equal, `false` otherwise.
  181. */
  182. public func ==(
  183. lhs: NetworkReachabilityManager.NetworkReachabilityStatus,
  184. rhs: NetworkReachabilityManager.NetworkReachabilityStatus)
  185. -> Bool
  186. {
  187. switch (lhs, rhs) {
  188. case (.Unknown, .Unknown):
  189. return true
  190. case (.NotReachable, .NotReachable):
  191. return true
  192. case let (.Reachable(lhsConnectionType), .Reachable(rhsConnectionType)):
  193. return lhsConnectionType == rhsConnectionType
  194. default:
  195. return false
  196. }
  197. }
  198. #endif