// NetworkReachabilityManager.swift // // Copyright (c) 2014–2016 Alamofire Software Foundation (http://alamofire.org/) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. import Foundation import SystemConfiguration public let NetworkReachabilityStatusDidChangeNotification = "com.alamofire.network.reachability.status.did.change" public enum NetworkReachabilityStatus: Int { case Unknown = -1 case NotReachable = 0 case ReachableOnWWAN = 1 case ReachableOnWiFi = 2 } public class NetworkReachabilityManager { public typealias Listener = NetworkReachabilityStatus -> Void // MARK: - Properties public var isReachable: Bool { return isReachableOnWWAN || isReachableOnWiFi } public var isReachableOnWWAN: Bool { return networkReachabilityStatus == .ReachableOnWWAN } public var isReachableOnWiFi: Bool { return networkReachabilityStatus == .ReachableOnWiFi } public var networkReachabilityStatus: NetworkReachabilityStatus { guard let flags = self.flags else { return .Unknown } return networkReachabilityStatusForFlags(flags) } public var listenerQueue: dispatch_queue_t = dispatch_get_main_queue() public var listener: Listener? private var flags: SCNetworkReachabilityFlags? { var flags = SCNetworkReachabilityFlags() if SCNetworkReachabilityGetFlags(reachability, &flags) { return flags } return nil } private let reachability: SCNetworkReachability private var previousFlags: SCNetworkReachabilityFlags // MARK: - Initialization public convenience init?(host: String) { guard let reachability = SCNetworkReachabilityCreateWithName(nil, host) else { return nil } self.init(reachability: reachability) } public convenience init?() { var address = sockaddr_in6() address.sin6_len = UInt8(sizeofValue(address)) address.sin6_family = sa_family_t(AF_INET6) guard let reachability = withUnsafePointer(&address, { SCNetworkReachabilityCreateWithAddress(nil, UnsafePointer($0)) }) else { return nil } self.init(reachability: reachability) } private init(reachability: SCNetworkReachability) { self.reachability = reachability self.previousFlags = SCNetworkReachabilityFlags() } deinit { stopListening() } // MARK: - Listening public func startListening() -> Bool { var context = SCNetworkReachabilityContext(version: 0, info: nil, retain: nil, release: nil, copyDescription: nil) context.info = UnsafeMutablePointer(Unmanaged.passUnretained(self).toOpaque()) let callbackEnabled = SCNetworkReachabilitySetCallback( reachability, { (_, flags, info) in let reachability = Unmanaged.fromOpaque(COpaquePointer(info)).takeUnretainedValue() reachability.notifyListener(flags) }, &context ) let queueEnabled = SCNetworkReachabilitySetDispatchQueue(reachability, listenerQueue) dispatch_async(listenerQueue) { self.notifyListener(self.flags ?? SCNetworkReachabilityFlags()) } return callbackEnabled && queueEnabled } public func stopListening() { SCNetworkReachabilitySetCallback(reachability, nil, nil) SCNetworkReachabilitySetDispatchQueue(reachability, nil) } // MARK: - Internal - Listener Notification func notifyListener(flags: SCNetworkReachabilityFlags) { guard previousFlags != flags else { return } previousFlags = flags let networkReachabilityStatus = networkReachabilityStatusForFlags(flags) listener?(networkReachabilityStatus) dispatch_async(dispatch_get_main_queue()) { NSNotificationCenter.defaultCenter().postNotificationName( NetworkReachabilityStatusDidChangeNotification, object: networkReachabilityStatus.rawValue ) } } // MARK: - Internal - Network Reachability Status func networkReachabilityStatusForFlags(flags: SCNetworkReachabilityFlags) -> NetworkReachabilityStatus { guard flags.contains(.Reachable) else { return .NotReachable } var networkStatus: NetworkReachabilityStatus = .NotReachable if !flags.contains(.ConnectionRequired) { networkStatus = .ReachableOnWiFi } if flags.contains(.ConnectionOnDemand) || flags.contains(.ConnectionOnTraffic) { if !flags.contains(.InterventionRequired) { networkStatus = .ReachableOnWiFi } } #if os(iOS) if flags.contains(.IsWWAN) { networkStatus = .ReachableOnWWAN } #endif return networkStatus } }